Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct 3 r279

New example; timeline copy/paste improvements; other changes

18 January, 2022 ()

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Notes

This weeks' update is slightly smaller than usual, as we've been working on something bigger that will hopefully show up next week! But in the mean time there's a beautiful new Cave bridge example that is another good demonstration of timelines, and there's a few other changes been made. This includes a significant overhaul of how copying and pasting timelines between projects works: it now includes all related project objects rather than having to paste all referenced content beforehand. There's also some other changes to improve the maximum resolution of Text and SVG Picture objects, and the Drawing Canvas Paste object action can now be used with Wait for previous actions to complete which waits until the paste is completed. Stay tuned for more updates!

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52
Launch r279

New Additions

14 favourites
New example 'Cave bridge'

Changes

10 favourites
Timelines: copy/pasting a timeline between projects now also includes related project objects
14 favourites
Drawing Canvas: 'Paste object' is now async so can be used with 'Wait for previous actions to complete'
14 favourites
Increase maximum resolution of Text and SVG Picture objects to 4096x4096
7 favourites
Rename 'Scirra Arcade' exporter to 'Construct Arcade' and change icon

Bug Fixes

6 favourites
Drag & drop behavior: possible crash destroying instance as drag started

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  • when they are going to place the debug button in the place it was before .like in construct 2

  • Very nice update! I'm excited to know what this "bigger" update will be!

  • Heya everyone. there is very nice 'screen blur' or smthn like that in the cave bridge. It looks like old moovie. How you guys did this effect? thanks for tips, God bless us all :)

  • Do you plan to rebrand the company as Construct as well? It's interesting to see how the name Scirra is being removed from everywhere, any future plans?

  • thanmks for the wait for pastew thing it'S really helpful !!!!

  • Awesome to hear that the text object is getting some improvements! Perhaps next up is a toggle to disable the pixel rounding for the text object? <3

    Great work as always!

    • Yep, text is always slightly blurry when using hard edge (pixel) fonts. This would be a good addition. Glad to see the text object getting some love!

  • Ooh, cannot wait!

  • I like it when there's something big coming up :)

  • Very nice. Where do I find this new Cave Bridge example?