Beta versions are not as thoroughly tested as stable
New examples and bug fixes
10 August, 2021 ()
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Notes
In this release we have some more new examples and another batch of bug fixes. Notably there have been several fixes for Drawing Canvas, and worker mode 'auto' now still keeps worker mode off in Android exports for the time being while some jank issues are investigated. The Hungarian translation also recently reached 100% so is now available by default, but remains under review, so will show a prompt before using it if your browser language defaults to it.
Please note: due to staff time off, there will not be a release next week (16-20th August). The next release will be the following week (23-27th August). Hopefully the next stable release will be out by the end of August.
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Launch r259
New Additions
New examples 'Dungeon crawler', 'Gun boots', 'Plumber puzzle'
Changes
Update on-screen instructions for '3D castle maze' and 'Galactic blocks' examples
Worker mode 'auto' now defaults to 'off' for Android exports while a performance issue is investigated
Bug Fixes
Incorrect handling of layer rotation with altered vanishing point
Event sheet view: possible crash changing breakpoint on script in action
Event sheet view: do not allow setting bookmarks on function parameters
Drawing Canvas: pasting object not working if immediately scrolling afterwards
Drawing Canvas: pasting sprite after pasting another Drawing Canvas not working correctly
Drawing Canvas: did not always render correctly with both effects and a blend mode
Tilemap: fix testing collisions with instances on different layers
Timeline bar: crash selecting or dragging nested timelines
Runtime: crash using 'Create object' for instance in a container with a non-visual object
Runtime: account for layer scrolling when checking collisions between instances in different layers
Animations editor: crash importing spritesheet (regression r257)
Language updates
Hungarian (hu-HU) language now available by default (under review)
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