Beta versions are not as thoroughly tested as stable
25 May, 2021 ()
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Notes
In this release we're continuing to focus on bug fixes. However as usual there are some new examples to check out: 'Gamepad local multiplayer', 'Laser turret' and 'Top-down jump'.
We're aiming to get a stable release out in the next couple of weeks. So as ever please let us know if you notice anything wrong in the latest beta by filing an issue following all the guidelines. All being well we should be able to bring all the latest new features, including the new 3D Shape object, to everyone in the near future!
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Launch r249
New Additions
New examples 'Gamepad local multiplayer', 'Laser turret', 'Top-down jump'
Bug Fixes
'Set mesh point' only changing Z elevation did not always take effect
Possible memory leak using 'Set canvas size' with low quality fullscreen mode
Ensure key down state stops after focusing form controls
Possible crash importing invalid M4A/MP3 files
Tilemap bar: show feedback when attempting to load a tilemap with an unsupported tile compression method
Timeline bar: possible crash pasting keyframes
Timeline bar: keyframe handles not created immediately after pasting keyframes while in timeline editing mode
Animations editor: crashing closing the dialog shown after pasting an image larger than the current canvas
Animations editor: tools not working correctly after making clicks on the main drawing area which produce no changes (regression r248)
Timelines: folder project corrupted after deleting an instance belonging to a timeline and then saving the project
Tweens & Timelines: incorrect interpolation of opacity when using eases that go below the minimum value or above the maximum value
Tweens & Timelines: incorrect interpolation of scale when mirroring/flipping
Layout view: could get stuck using proportional resize if changing focus while holding shift
Layout View: proportional resizing not working properly (regression r248)
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