How long can you survive in the "Blood Pit Arena" using the "Wheel Of Fate" dueling engine? Slash and cut your way to the top of this Arena Gladiator "In-Game Module" of pure chance and destiny.
This is an innovative "Wheel of Fate" combat engine. You can easily integrate this combat engine into any game genre's combat encounters -- this is designed to replace the traditional "die-rolls" with more interactive combat.
• The instruction tutorial and source code (both C2 and C3) are available in "Building Combat Engines for Browser Games" or design your own from GitHub with the WinWheel JS Library. Winwheel.js is free to use with an open-source MIT license.
• easily replace the sprite artwork with your gaming theme.
• simple adjustments to the wheel segments and duel narration by inserting new artwork and dynamically selected verbs and nouns.
• narratives are generated in plain text (add any language for your targeted market!)
• Design victory conditions, damage to equipment, and avatar hit points to match your game's theme and gaming rules.
• import your parent game's avatar characteristic.
"Blood Pit Arena" is a demonstration of this IGM (Integrated Game Module) combat engine integrated into the Legends-of-Renown-Deeds.com (LoRD) RPG. Gamers can select their favorite combat engine for combat encounters and resolutions.