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Solar Simulator 2

E
435 players, 580 plays 0 playing now, 3 most ever online
1
0 favourites
Waysneighborgo2 Published on 10 Jan, 2023

Fling, destroy, and create your own solar systems and planets! I really mean destroy it! We have black holes, black hole stars, neutron stars, regular stars, dead stars, and strange matter, what even is all this stuff?!

Yes, all of these things supposedly exist in real life too.

Have fun nuking those planets!

Planets automatically orbit around stars if they get near one

Stars will explode if they come into contact with another star

Neutron stars have more giant explosions.

Dead Stars cannot explode but will be consumed into explosions, making them larger.

Black Holes pull planets to them and will destroy any planets or stars it comes in contact with.

A Black Hole Star will become large and then turn into a black hole.

Strange Matter turns other objects into strange matter.

Planets and stars also have temperatures. Both decrease temperature naturally but gain when near a star.

If a planet or star gets too hot, it explodes, if a star gets too cold, it turns into a dead star, and if a planet gets too cold, it turns into an ice planet, which cannot orbit around stars until heated up. The faster a planet is orbiting, the higher its temperature.

Instructions

Arrow keys to move around the scene

Click on a spawn button to spawn that planet.

Use the settings on the right side to create your own planet.

Use the slider bar in the bottom right to control the timescale.

Plus and Minus keys to zoom in and out.

Backspace to reset the zoom

R to reset the scene

X to explode a planet

C to delete a planet

Z to hide the HUD

Hold M while your mouse is over a spawn button to spawn it in rapidly.

Version History

ID Date Size Engine Plays
3 11 Jan, 2023 at 05:12 3.98 MB Construct 3 569 Playing
2 10 Jan, 2023 at 04:05 3.98 MB Construct 3 10
1 10 Jan, 2023 at 04:02 3.98 MB Construct 3 1

Used Plugins

Used Behaviours

  • destroy
  • DragnDrop
  • Orbit
  • Physics
  • Turret
  • 0 Comments

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