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Rang-o, a charming and colorful snail, on a vibrant platformer journey through a serene garden brimming with life. Navigate through lush landscapes, avoiding adorable but untouchable insects, while collecting keys and unlocking new challenges
Use keyboard Left, right to move.
UP arrow for jump.
Twice UP arrow for double jump.
Simple :)
Even though I have 3 lives, colliding with a ladybug instantly takes all my lives and kills me, which can be frustrating.
The "Find all the keys" text appears, but the 3 keys are placed in a straight line. They could be hidden behind leaves or other props.
In the second level, when I touched a helicopter-like insect, my health suddenly went into the negatives and I died. After dying, my health kept decreasing into even lower negative values.
Overall, these are minor issues that you can quickly fix. I hope this feedback is helpful!
I’d also appreciate it if you could play my game and share your feedback with me.
construct.net/en/free-online-games/homerun-72809/play
Cheers!
Hello!
I saw your game on Reddit, and I’m also developing a game using Construct. I recently released a Test Build, so I completely understand how important feedback is.
First of all, the art style is amazing. It’s truly a joy to look at the game.
Character controls feel good.
When the character is moving to the right, pressing the left arrow key makes it face left but still move right.
I understand your music choice, but it feels a bit too slow and can be distracting. A more upbeat track in a similar tone might work better.
The platforms give a jump-through vibe, but they’re not. At the beginning of the game, just past the crawling blue caterpillar, the underside of the platform above has a collider. When trying to jump, the character bounces back without touching the platform.
The flowers continue spawning after the character collects them, but the scoreboard doesn’t reset.
When I mute the SFX, only the flower collection sound stops; the jump SFX still plays.