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Pixel Speedrun

E
4,522,297 players, 10,321,044 plays 45 playing now, 576 most ever online
1227
2K favourites
vendara Published on 6 Jan, 2018

Submit your score to the official speedrun website!

Official Leaderboard: speedrun.com/pixel_speedrun

Official Discord: discord.gg/eQYgqxP35Q (by Nxjfjhdhdhdhdnj)

Instructions

A, LeftArrow - Move Left

D, RightArrow - Move Right

W, Space, UpArrow - Jump

P, Alt - Pause

hold Q - Quit run

Version History

ID Date Size Engine Plays
36 24 Feb, 2023 at 17:35 5.58 MB Construct 3 5,838,971
35 23 Feb, 2023 at 12:12 5.64 MB Construct 3 25,879
34 23 Feb, 2023 at 12:03 5.64 MB Construct 3 43
33 23 Feb, 2023 at 12:02 5.64 MB Construct 3 8
32 17 Jan, 2023 at 00:21 5.63 MB Construct 3 631,808
31 15 Jan, 2023 at 01:17 5.63 MB Construct 3 4,983
29 10 Jan, 2023 at 00:56 5.63 MB Construct 3 98,828
28 9 Jan, 2023 at 18:31 5.2 MB Construct 3 7,034
22 7 Jan, 2023 at 11:26 5.04 MB Construct 3 12,063
21 24 Dec, 2022 at 22:18 5.04 MB Construct 3 58,106
20 27 Nov, 2022 at 21:52 5.02 MB Construct 3 568,560
19 24 Nov, 2022 at 18:51 5.02 MB Construct 3 8,143
15 22 Nov, 2022 at 22:42 5 MB Construct 3 11,699
14 22 Nov, 2022 at 18:08 5 MB Construct 3 5,069
13 12 Oct, 2022 at 21:53 14.3 MB Construct 3 556,736
12 11 Oct, 2022 at 22:11 14.3 MB Construct 3 16,857
9 10 Oct, 2022 at 18:54 14.28 MB Construct 3 16,509
7 14 Sep, 2022 at 20:50 14.28 MB Construct 3 318,267
6 11 Mar, 2022 at 19:27 14.26 MB Construct 3 1,139,996
5 21 May, 2021 at 22:59 14.01 MB Construct 3 787,549
4 14 Apr, 2021 at 17:14 13.93 MB Construct 3 55,202
3 13 Apr, 2021 at 08:47 13.93 MB Construct 3 2,504
1 6 Jan, 2018 at 01:23 4.57 MB Construct 2 152,957

Used Plugins

Used Behaviours

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  • Very good game! Ohio glitch is very prevelent on 144hz tho (no, i'm not joking, it's a real glitch where the game falsley renders collsions). It seems version 14 is the only remastered version without this glitch just by looking at old archives and asking other players. My best theory is that the game is using level codes to render 1-9, and 11-19 since it's prob more effiecent than just having them implanted in the games memory. However, the game gets confused sometimes so it'll mistake one level for another.

  • Hi Players!

    I created a website made to showcase fan-made maps. If you would like to add a map, email the information to dovainiansto@gmail.com

    Website: sites.google.com/stu.provo.edu/psfc/home

  • Hi!

    Can't belive this game hits one million plays today, you guys are awesome!

    Since I always come here once in a while to read peoples comments, I thought you deserve a little update:

    When I was developing the Steam Version of this game, I've learned a lot.

    So say goodbye to the well-beloved(?) unprecise timer. Yes... I'm a little ashamed to tell you.. But the timer was unprecise and varied depending on framerate.

    BUT: NOT ANYMORE. Now comparing your times makes actually sense..

    Talking about comparing times. Some absolute legend named "Nxjfjhdhdhdhdnj" (yes, that's actually his name) submitted Pixel Speedrun to speedrun.com.

    Which means you can submit your highscores and replays to the official speedrun website to fight for the fastest times!

    • Here the smaller changes:

      - added WASD controlls

      - added more stats to the endscreen

      - Personal Best is now saved and displayed

      Thank you so much for still playing.

      It makes me smile everytime I'm checking out the comments.

      vendara :]

  • Hi Players!

    I've already noticed some of you were adding my new Steam Game in thier wishlist. It's only a few so far, but this already feels unreal and I can't tell you guys how happy this makes me.

    Much love to all of you!

    - vendara

  • Could you add something so that while you are playing you can see how many deaths, jumps, and double jumps you have done?

  • Load more comments (329 replies)

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