By embedding games on your website or application you are agreeing to the Construct.net Arcade Terms of Service.
Prototype for a hot-seat multiplayer game.
CONTROLS:
Neal: W A S D
Jurij: arrow keys
New round: R
Full screen: Enter
I gave physics behaviour to my rockets. When i press forward it gives the object a forward force. But the turning is non physics based. It simply turns clockwise or counter clockwise the rocket. I tried to apply physics torque for the turning, it was more realistic, but incredibly frustrating to control the rockets. So i ditched that idea.
[/quote]
Thanks
[quote=BaracsArt]
[quote=TheMouse02]
Hey how did you do the rocket system???Want to make a parkour retro game.Nice game btw
Im sorry for the late reply! :( My dayjob does not let me to come here often. Im glad you liked it. Which part of the rocket system are you interesterd in mostly?
[quote=Timema]
nice game i'm brazilian
Thank you! I am hungarian.
I mean the gravity and that the rockets can turn that way. Its like the car system but that one (car) cant go over 90 sideways.
its a good game
This is very clever and fun!