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Sync animations
Sync animation frames
Sync mirror state
Sync Sounds
Sync anithing else using these methods
Event sheet is clear and well commented
No third party plugins or behaviors are used
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Amazing any chnace for a rooms template e.x. 10 gamers per room ? absolutely stunning
All players in my template are in a room.
If there would be too much players, they first excessive player will start a new room.
Sure, you can choose any number for the room limit. I don't remember if there is a limit to this number, but its definitely more than 10.
Thanks!
Great!!! Thank you very much
This demo also doesn't work
I've just checked and it works fine.
How many players can be in a game room?
You can choose any number, the bottlenecks are server bandwidth and amount of data that server sends to the clients.
This arcade game is a preview for following asset for sale in the Asset Store: