Changelogs:
Update 0.4:
Added kill sounds for enemies (they still can’t kill you tho)
Added idiot’s sound
Added respawning to enemies
Added enemy vanishing (enemies will occasionally disappear and ignore the player, so that the player isn’t constantly being chased.)
Added enemy: “sensitivity”
Added fail-safe for when players clip out of The Maze
Gave “Screensaver” a function
Added “Screensaver” to floor 1 of The Maze
Added enemy: “lolguy”
Finished floor 1 of The Maze (for now)
Update 0.3:
Added height adjustments
Added enemies
Added enemy: “dev_envmap”
Added enemy: “cat”
Added enemy: “babel”
Added enemy: “new holland ch 7.70 combine harvester”
Added enemy: “idiot”
Began work on The Maze
Added enemy sounds
Update 0.2:
Added “Maze” gamemode
Added “The Elevator”
Added third person mode
Gave The Elevator a function
Upcoming:
Second Floor Maze
First Floor Maze expansion
Enemy killing and player health
Player movement fix
Enemy movement and collision fix