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Little Green Soldier

E
8,368 players, 16,376 plays 0 playing now, 12 most ever online
63
33 favourites
Nixel Published on 3 Jan, 2017

You are Green, an innocent alien crash-landing on Earth in the future...surrounded by hostile human forces! Can you make it out alive with your unique energy-absorption ability?

This is my first proper project with Construct 2 and general game development, and actually started way back in December 2012 in my high school freshman year. I'm still trying to work on it, so I appreciate any and all feedback! Also -- don't forget to rate the game up there!

I take credit for all sprites and game design, but I credit the following for the music:

"Epic Song", "Assignment", "Frantic", "Battle Normal", "B-3" by BoxCat Games is licensed under CC BY 3.0

Instructions

Left & Right arrows - Moving left & right

Up/Spacebar - Jump (hold to jump higher)

Down - Crouch (+ Spacebar to drop down platforms)

X (hold) - Absorb enemy projectiles

C - Shoot (only after absorbing)

P/Enter - Pause & unpause

M/Backspace - Mute & unmute

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  • This may have already been patched out, but if you walk forward while spamming "X", Green does a sort of moonwalk thing and it looks kinda funny lol

    I had a similar problem in my game; just change the animation trigger to "play from current frame" instead of "play from beginning" and it should look a lot more natural

    Aside from that minor little tidbit, though, this is great! :) I'm a sucker for anything Mega Man inspired—and I was sure it was there as soon as I suicided to see the the death animation haha

  • Totally awesome, I love it!

  • [quote=Virez]

    Totally awesome, I love it!

    [/quote]

    [quote=BPMHighEnergy]

    Nice job!! great sound fx!

    [/quote]

    Thanks people, glad you enjoyed it! Massive thanks to the other players reading this too!

    [quote=JPBreau]

    Been following this game for a long time! Glad it's on the Arcade now for all to enjoy!

    [/quote]

    Oh dude, I definitely remember you! Thanks for following this project over the years, really really appreciate it.

  • Nice job!! great sound fx!

  • Found an oversight where if you do a second playthrough, the cutscenes and dialogue get skipped -- forgot to reset the event counter, can't believe I missed that. Sorry everyone! I've already fixed this in my own computer, gonna upload it in v1.1 soon along with better clues for the boss fight.

    In the meantime, Dayzr erickson400 MisterAqua DylanHuber (I don't know if notation works in the Arcade) thank you all!! Happy to see people enjoy playing stuff. Join me in hunting for other games on the Arcade too, I've already found tons of hidden gems and they're awesome!

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