The goal for this game is to be an open ended rpg where you do whatever to your hearts content. Farm, build, lead, live. The world yours to forge your own destiny, no matter how big and no matter how small.
Libertas PreBuild 2
- Made patches of berry pushes throughout the forest
- Made singular berry bushes less common
- Slowed the growth cycle of the berry bush
- Player has stamina
- Player now has sprint and walk speeds by holding shift (Running with shift)
- Added various Market stalls to the northern village
- Southern granary was removed (Future story reasons)
- Fully functional Market UI
- Berry foraging added
- player can sell products collected at the markets
Minor
- Made adjustments of collision poly of fence post
- Made adjustments to collision poly of various character sprites
- Added 2 new tree variations
- Minor adjustments to layout of both villages
- Adjustments to portions of the surrounding forest
- UI adjustments, bug fixes, added features
- Player can no longer plant grain from a great distance
- Slowed grain growth cycle
Bug Fixes
- Fixed a bug where all grain bowls would be destroyed if a player replanted unharvested grain
- Fixed a bug where player would appear above newly planted grain
- Fixed a bug where when replanting grain, the count can get thrown off, causing a negative harvest amount
Libertas PreBuild v2.1
Bug fixed
- Fixed graphical issues with berry marketplace and the Player UIs
- Removed grain from granary on start of game
- Player regains stamina faster
- Fixed graphic issue where marketplaceUI was too small