DISCLAIMER: Hit-Registration in this version of the game is a bit dodgy and needs some work (This is due to the frame limits of the arcade, I'm trying my best to find a good enough work around to support my bullet velocity system).
Firing Range Simulator was made to showcase an in-development gun / weapon controller made in C3 (May have to downgrade to C2 due to lack of funds and I don't have license for C3).
For best experience play in the game Full-Screen.
This game is a showcase of the gun / weapon system that will be in my official game.
So far we have just a basic system with ammo and reloading (you have unlimited ammo but you just have to reload).
Development has been stopped due to no-longer wanting to work on this project.