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FPS "DOOM STYLE"
SHOOT THE KITTENS TO SCORE.
OBJECTS:
HEART: +25 ENERGY
SHOES: 10 SECONDS MAXIMUM SPEED
STAR: 10 SECONDS INVINCIBLE
GRANADE
: ELIMINATE ALL THE KITTENS ON SCREEN
TOUCH CONTROLS:
ARROWS: MOVE CHARACTER
○:SHOOT TOMATO
KEYBOARD:
AWSD: MOVE CHARACTER
SPACE BAR: SHOOT TOMATO
let's me downold it plese!
How do you make the game so that you can see your objects on the screen? (I'm talking about the arrow keys for movement and the fire button)
Add two layers to your game.
-Layer 0 (Hud)
-Layer 1 (game)
IT IS IMPORTANT THAT THE LAYERS ARE ORDERED!!
THE "HUD" LAYER SHOULD ALWAYS BE FIRST!!!
Select the "hud" layer and in the left properties tab:
-Paralax 0,0
-representation 2D
The layer will be static while the game is running and your markers will be visible at all times.