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Work in Progress

Bit Craft

E
2,097 players, 3,759 plays 0 playing now, 4 most ever online
8
7 favourites
Leozlk Published on 11 Jun, 2015

A simple sandbox game. Build and explore!

Lastest version: 1.0.6 (24/04/2020)

- Remade some code to make it more clean.

- Removed some unecessary code.

- Added 'R' Key to remove every hostile instance.

- Scaled the game a bit from 1.0 layout scale to 1.2

- Scaled inventory screen.

- Added random movement speed for zombies between 80~120

- Reduced player's movement speed from 330 to 280

- Reduced player's jump strength from 400 to 350

- Removed Test Layout

- Updated menu screen

- Minor map updates

- Fixed water tiles not showing correctly

-Added water behavior.

--Inside water player will have his movement speed reduced + jump strength

by Leonardo Rodrigues Silva (c) 2013 - 2020

Instructions

AWSD: Move

I: Open Inventory

G: Enable/disable grid

Left mouse button: Place block

Right mouse button: Remove block

G: Enable/Disable Grid

R: Remove all hostiles

Version History

ID Date Size Engine Plays
2 8 Oct, 2020 at 05:44 19.07 MB Construct 2 400 Playing
1 11 Jun, 2015 at 12:00 19.19 MB Construct 2 3,359

Used Plugins

  • Audio
  • Button
  • Function
  • Keyboard
  • Mouse
  • Sprite
  • Spritefont2
  • Text
  • TiledBg

Used Behaviours

  • Persist
  • Platform
  • scrollto
  • solid
  • 10 Comments

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  • [quote=BeckettGaming]

    Just to let you know MAJOR.FUNCTION.MINOR.BUGFIX

    Bugfix is just a bugfix say it equals 29

    Minor is say adding a little function or adding a level i usually add 1-10 depending how complicated it is.

    Function is when the Minor reaches above 0.0.9.29 you would change it to 0.1.0.29

    [...]

    [/quote]

    Thanks friend learned a lot

  • love it!

    But isn't too early to name it 2.0 version?

  • Good game! Fancy graphics!

  • Game is Medal

  • cool game, heres a tip, the zombie needs to jump. add the platform behaviour and make it so its not default controlled. then make it so, when the zombie is by a wall, simulate control, jump. do that for left and right. it worked on my game. hope this helps.

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