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Adventurers of Renown: Goblin Hordes™

E
818 players, 1,113 plays 0 playing now, 4 most ever online
3
3 favourites
PBMCube Published on 29 Dec, 2022

Goblin Hordes™ is a lighthearted, free-wheeling game with surprisingly subtle strategy as a fantasy game of raiding and plunder for one or more players.

You are a Goblin Chieftain and you have at your command a company of restless goblins. Your recent war-party raid attempts cost the blood and injuries of several tribe members with little plunder to show for your efforts. Whispers of a new Chieftain arise among your tribe!

You know of several profitable locations to raid -- the "fortified Monastery", the Towns of LakeShore, Tewksbury, and Braxton. Then too, you might consider raiding merchant caravans at the risk of their guard escorts. If only you could surprise them before the Baron's troops arrive.

Source Code is available in the "Code-less Game Design Workshop" Student workbook.

Instructions

Goblin Hordes Instructions ...

Use the keyboard arrow keys to move your Goblin Chieftain.

Game Object: The player who amasses the greatest amount of plunder as Goblin Chieftain, before being killed in battle or deposed by his own goblins, is the winner.

In the single-player game, each gamer takes a turn at playing a tribal Goblin Chieftain, leading your goblin raiders as they pillage and burn a peaceful quite valley of human folk.

In the multi-player game (licensed version only), each player may elect to play:

as "cooperative", yet competing, Goblin Chieftains;

OR

as the hostile Human troops who gathers the valley's peasant farmers and Baronial troops in a desperate attempt to stave off the goblin raids.

Screenshots

Used Plugins

Used Behaviours

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  • Is there an admin settings area? I'd really like to modify some gameplay features. I see that the source code come from the workshop book. I'm attempted to get your book and try some of my ideas now that I've seen your game. Thanks for a great game!

    • That's a great idea about having an admin "private" settings, or did you mean to have a game configuration for the gamer to access? Perhaps we could work together on your features? The student workbook is included in both this game's license and in the "Code-less Game Design Workshop". Did you know that the instructor's package lets you teach others how to build this game! I appreciate you input.

  • Challenging game using the simple "Breakout" game mechanics ... who would have thought that this old arcade game could become an RPG! I've got some ideas now that I see what you've done. Simply love the game and the concept. Keep up the good work.

    • I'm glad you found the game a challenge; I think that too simple gameplay doesn't get return visits. Come back and see what new features I'm planning to put into this game.

  • Source Code available in the "Code-less Game Design Workshop" student workbook in the assets store.

In The Asset Store

This arcade game is a preview for following asset for sale in the Asset Store:

5 favourites
Adventurers of Renown Gaming Series and In-Game Module (IGM)

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