Zion's Forum Posts

  • dop2000 If I make 100+ levels each on different layout and only use one event sheet will it affect the performance as I am not sure that the mobile can handle it or not and also Thank you for replying

  • can you tell me how can we make 100 levels in one layout and if i make 100 layout for 100 levels does it make my game slow or not. And I am making the game for mobile.

  • Hello guys I am trying to make a puzzle game with about 100 or more levels. I have make the core concept and i want anyone to help me to complete it.

    Can we make multiple levels in one layout or we need different layout for each level.

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  • Thank you dop2000

  • Hello everyone who is reading this post, I want to make a puzzle type game with 150+ levels. I am confused that can I make all the levels in the same layout or should I use different layout for each level.

    Thanks you.

  • Thanks

  • Oosyrag I want the user to press 2 button so the game will run slow motion and I have try this condition but it is not working. When I test my game on mobile when I press both button then game is in slow motion and instantly it get back to normal speed. Do you have any other suggestions.

    and thank you oosyrag

  • Hello guys,

    I am making a mobile game in which i want the user to tap 2 button at a same time to activate the function...

    Can anyone help me to solve this problem I will be thank to you.

    Thank You

  • The sprite which says the music name is 'music'

  • Hello guys,

    I have make a game in construct 2 in which I want to change music. When I touch 'music' the music should change but when I run the game the music is fine but when I tap 'music' 2 song start together and they overlap each other. Can any one help me to solve this problem.

  • Thanks AM_Games

  • I am making a game, I want to use spacebar to slow time and when we press again spacebar time should be normal. How do I make this thing happen.

  • Lamar thanks for the tip

  • Can any one help me and tell how do I tap 2 buttons at the same time to do a specific animation.

  • thanks