zero_rogue's Forum Posts

  • Hello, I'm currently working on a project where I'm developing a system to designate the attacker and the attack then using a formula determine using private variables how much damage is dealt. I have all the formulas and concepts done, I just have no idea how to implement it.

    The problem is:

    I need some way to take Private variables from one unique Sprite and Private Variable from another unique sprite, as well as the distance between the two. then using a formula, subtract the hp from the second one.

    Both Sprites can change throughout the game so ideally I would like it all to taken care of by one event instead of having to write an event for each sprite(since there are going to be around 40 sprites used for this).

    Thanks in advance for anyone who can solve my problem.

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