> Is there a particular reason why you do use a detector?
>
Yeah... what Ashley said. Geez Rich, haven't you taken my tutorial? I explain the reason in detail
> but i was thinking about the way of handling collisions between the player and the grasstiles, isn't it possible to use layers (solid layer for tiles, background layer etc.) instead of using the green collision detector on every tile?
>
I'm not sure what you mean. Do you mean to set the entire layer as Solid? I'm unaware of any way to do that.
yeah thats what i mean, have a solid layer and many other layers for other things. games like knytt use this method and it seems like a good way to do it. no but there should be!:)