zenox98's Forum Posts

  • R210 is a beta release, and betas always have the possibility to break things.

    Just stay with the stable release if you are worried about your project, or post a proper bug report following all the guidelines and Ashley will investigate when he can.

  • mario4ever

    Problem Description

    I Cant Make Level Selector And Select level To Go After End Level 1 Go To Level 2

    And Im Download Examples Every Time Frames Changes From 2 Levels & Not Same Sprites In Every Level To Unlock There Is Diffrient Form Level 1 & 2 . Im watched Video Tourtals & download Examples and There Same Problem

    Please If There Plug-in For to Do Levels Selector or Example (capx) Please Tell Me Becouse Im Tired From Trying

    Affected Browsers

    • FireFox: (YES)

    Construct 2 Version (210)

    Please Help Me

    This section is for reporting bugs in the actual software - not for requesting help.

    You should post in the 'How Do I' section, with a clear description and a .capx if possible.

  • Attach a Capx

    No need

    If there was no need for a .capx, Ashley would not insist on one. Surely after the amount of time you've been here you must realise Ashley closes bug reports automatically if they don't include a .capx?

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  • This is an English forum and it is a requirement that posts should be in English or provide an English translation, or it is unlikely (or more difficult) that you will get the help you require.

  • Sorry, no.

    Have you tried the built-in debugger to see what is happeining?

  • Uploading is disabled due to a bug, so you will need to host the image yourself, or on one of the numerous free sites, then use the 'URL' button (available in the Full Editor view of the forum) to add a link.

  • Here is a useful post from Ashley:

    [quote:1vua2ybk]Layers have virtually no performance impact unless you:

    1) add a shader effect

    2) change the opacity from 100%

    3) change the blend mode to something other than "normal"

    4) enable "force own texture"

    All of the above will force the layer to render to an intermediate texture, which has a memory and GPU fillrate overhead. Note parallax has no effect, it does not cause this.

    We would probably need to see your .capx to see what is really going on.

  • Maybe try including the Apllication path prefix i.e. NWjs.AppFolder & "filename.exe"'.

  • If you use search, you will find that tutorial uploading has been disabled due to massive spam attacks, and will need to be reworked by Tom before allowing uploads again.

  • ErekT

    Does this work for you?

  • ErekT

    You haven't set the 'Preview Browser' to NW.js, so how are you expecting this to work?

  • Jeez. It's only been a couple of hours - have some patience.

  • Surely it's obvious that if you want to reference a sprite variable, then you should use the relevant object prefix.

  • vuanhvan

    Wouldn't it make more sense to email ?

  • The current export options are highlighted in the following blog by Ashley:

    Export Options

    Coccon has been deprecated for quite a while now, but is still available in the Export dialog box if you press the right mouse and select 'Show deprecated exporters'.