zardaloop's Forum Posts

  • Hi Guys,

    I have created a game that I want to publish it in the Google play. But I have issue with integrating google play leaderboard into my game.

    I went to developer console created my app.

    Then went to the Game Services, added a new game, added the details. Then click on the Linked apps and created one for the Android.

    Then added the application ID and client ID into the Google play plugin in construct2. Since I am not getting any Client secret when I use android and that is only for web I am not setting that.

    Then I added a block of function to on layout load sign in to google play.

    However my game crash as soon as it tries to sign in.

    I have also tried using http:/localhost and that giving me error 401 as soon as the game starts on the device.

    I am totally confused what to do, does anyone know what I should do to make this working? I have also follow this tutorial https://www.scirra.com/manual/175/google-play but this one is referring to use a web app within the game services then I don't know what the url should be.

    Does anyone know any good tutorial on that?

    Many thanks in advance.

  • Hi Guys,

    I am really struggeling to integrate GameCenter into my game. I have created a leader-board in my GameCenter account for my app and I am trying to test it on TestFlight before I submit it for review, however that is not currently working.

    I have a button in my game that when I click it should load the leader-board, but currently nothing happens.

    Also when the layout gets loaded I try to authenticate but I can't see that happen either. Does anyone have a good example or a tutorial so I can follow that to learn how to exactly integrated GameCenter into my game?

    Many thanks fin advance.

  • Hi guys,

    I want to be able to play a specific sound when a layer become visible. I know I can do that immediately after I set the layer to visible, but I want to put all my music in one group so I want to be able to detect when the layer is set to visible. Is that possible?

  • Hi fisholit I have done what you suggested and it did the trick. Many thanks

  • Hi Guys,

    Does anyone know why when I hide a layer I still can click on them even though they are hidden?

    Many thanks in advance.

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  • Hi Guys,

    I have created and iad account, so I have everything in place. I have exported my game using cordova. But now I don't know how to integrate my iad account to the game.

    I have also added the IAD.framework library to my xcode project and I have also added the iAd object to my construct project.(see attached)

    Does anyone know how?

    Many thanks in advance.

  • Many thanks

    I figured it out. The way I was implementing was correct, I just forgot to set the speed to 0

  • HI guys,

    I have an object1 which spawn object2 on a timer. Object 2 has a default animation with 100 frames. I want to assign a random frame to the newly generated object 1.

    The problem I have is when I do that object1 | set animation frame to random ( 0,100) all instance of that object's frame change, is there anyway to only assign the new changes to the newly generated object?

    Many thanks in advance.

  • Hi Guy,

    Does anyone know if I am using Creative Common By 3.0 (http://creativecommons.org/licenses/by/3.0/) material in my game, can I still add advertisement into my game?

    I know I can't really sell it then, but how about ads?

    Many thanks in advance.

  • Hi guys,

    Is it possible to make a continues layout like stick hero or flappy bird? Because realistically I can't think of someone is going to actually make such a long layout and it feels like the objects are created automatically on fily, is it how it works? My assumption is that for example in stick hero the ground objects are created randomly and added to the screen as you go. Is that actually how it work, or it is just a very very very long layout?

    Anyone knows?

    Cheers

  • Thank you both, I have used combination of both of your solutions. Many thanks

  • Hi Guys,

    I have a character and I have set it's behavior to platform. it works fine, but I want when x button on keyboard is pressed it jump toward an specific angle from the standing position. Does anyone know how ?

    I have tried to simulate walking toward left and jumping at the same time but I had no luck. I would appreciate if someone could give me a .capx example.

    Cheers

  • Go through these tutorials and you are set to go <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • Thanks guys,

    I have used 's solution and it works great. I have done very similar to that initially but I had no idea how to cancel the timer but it seems adding another condition into the timer did the trick.

    Many thanks

  • Hi guys,

    Has anyone ever tried to make an angry bird like score counter? Can anyone redirect me to a cpax example?

    I want to simulate the score counting animation and particle feature.