welfo's Forum Posts

  • <font face="Arial, Helvetica, sans-serif"> I'm using Construct 2, and the problem that I'm facing is that the sprites (and animations) are kinda isometric... so, the handle of the angle is somehow tricky... what I was trying yesterday was to have an invisible circle as the turret, and the isometric sprite pinned to the "turret", get the angle of the tower and compare it to the angle of the aniamtion in order to detect if the animation should go clockwise or counter clockwise... But it didn't work.

    </font> <img src="smileys/smiley19.gif" border="0" align="middle" />

    <font face="Arial, Helvetica, sans-serif"> I'll try something different today, and update here if got something useful.</font>

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • <font face="Arial, Helvetica, sans-serif"> Hey, do you have any luck with this??

    I am also trying to figure out how to correctly set up this, but it seems that it will require a LOT of events to handle all the animations required for the rotation. <img src="smileys/smiley5.gif" border="0" align="middle" /> </font>