That sounds/sounded like a great idea.
I may be doing this wrong, but when I attempt to use the texture setter plugin to give a sprite the texture of an AVI Object, I get a runtime error on application start,
"Construct encountered an error in the display engine. Please report this problem to the application developer."
"Cannot set a multisampled rendertarget as texture (0x80004005)"
It may just not be possible using this method. Still, many thanks for the suggestion, it was a good idea.
I just noticed R0J0hound's reply. It looks like I do not have the capability to do this at the moment.
Thanks to the both of you for taking the time to confirm this for me at least.