WarpedOldMan's Forum Posts

  • Does this method have any advantages over using construct's built-in sprite animation capabilities?

  • Indeed. Though what I was attempting to do here was use a small looped video segment as a background for a main menu of sorts.

    Seeing that I can run an swf file makes me wonder if I could possibly build the menu in flash, and embed that to serve as the main menu. Then all I need to do is figure out how to make it communicate with construct...

  • That sounds/sounded like a great idea.

    I may be doing this wrong, but when I attempt to use the texture setter plugin to give a sprite the texture of an AVI Object, I get a runtime error on application start,

    "Construct encountered an error in the display engine. Please report this problem to the application developer."

    "Cannot set a multisampled rendertarget as texture (0x80004005)"

    It may just not be possible using this method. Still, many thanks for the suggestion, it was a good idea.

    I just noticed R0J0hound's reply. It looks like I do not have the capability to do this at the moment.

    Thanks to the both of you for taking the time to confirm this for me at least.

  • I've looked around for a while and as far as I can tell, there is no way to play a video in construct classic without it rendering on top of all other elements.

    I have tried the python methods proposed by R0J0hound as well as the built-in AVI Object.

    I thought I would check here though, to confirm that no one has found a solution yet to this problem.

  • According to the construct classic wiki, a solid object will only prevent other objects that have behaviors such as the "platform" or "8 direction" behaviors on them from passing through each other.

    sourceforge.net/apps/mediawiki/construct/index.php

    Unless I am missing something, your red and green objects are both marked as solid, however neither of them have the "platform" or "8 direction" behaviors added to them.

    I can't post hyperlinks so you will need to copy and paste that link manually.

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  • 1. Be sure to center your hotspot on your Player sprite.

    <img src="http://i.imgur.com/2tVjy.png" border="0" />