Wael-Alwasel's Forum Posts

  • Hi, I've been using C2 for awhile and when exporting to mobile, there is no option to disable my game to be on iPad/tablet. I was wondering in C3 if there is an option where I can export my game on mobile phones ONLY. I want to make sure this is an option before I purchase C3. Thanks!

    no option

    https://pasteboard.co/HhvNrEB.png

    ios :

    https://pasteboard.co/HhvNCu4.png

    android :

    https://pasteboard.co/HhvNQh2.png

  • >

    > I spent hours and hours searching the internet to find the solution to find this missing and only found plugins outdated

    >

    >

    Im going to trow a wild guess and say i think your talking about Facebook login and share ability, i think the links bellow might help you out!

    https://www.scirra.com/tutorials/58/how ... ame/page-5

    https://www.scirra.com/tutorials/search?q=facebook

    they apply to C3 also there is no difference between C2 and C3 on how you need to setup the plugins, and facebook app interface on developers.facebook.com

    thank you but i need facebook share to native ios & android for mobilephone

  • Your posts don't make any sense.

    Stick to C2 if the special plugin you need is not available yet for C3

    i have macbook so i just can use c3 browser

  • 1 - Create app with 7 languages

    2 - Allow user to select language - save the selected language to a global variable

    3 - Display menu based on whatever language the global variable specifies

    4 - Save global variable to localstorage "languageSelection" key

    5 - On start of layout, if "languageSelection" key exists in localstorage, set global variable to "languageSelection"

    not work ...

  • I have been used GameSalad for 4 years and i hated it coz many problem , the most important

    1 - no social media plugin (login - share - invite etc...).

    2- no push notifications and local notifications.

    and now in C3 it's more fast , i like it but :

    I spent hours and hours searching the internet to find the solution to find this missing and only found plugins outdated

    Ashley

  • Hi there.

    I’m sorry but you are not giving enough information or give details to make any sense of what you are asking.

    i need plugin facebook for native ios & android )))

  • The Facebook plugin is for web. He wants a plugin for native android and iOS.

    (just like Scirra made a native GooglePlay plugin, since so many complained about their web plugin)

    exactly

  • hey there , facebook to native ios & android

    any one can tell me how ??

  • On touch sprite - Set var to var=7?1:var+1

    thank you very much now it's work

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  • hey there ,

    i want to make loop button , when touch sprite add 1 to var ,,, from 1 to 7 but when var = 7 and touch sprite it will be 1 not (8) loop from 1 to 7

    any one can help plz ?

  • 1 - Create app with 7 languages

    2 - Allow user to select language - save the selected language to a global variable

    3 - Display menu based on whatever language the global variable specifies

    4 - Save global variable to localstorage "languageSelection" key

    5 - On start of layout, if "languageSelection" key exists in localstorage, set global variable to "languageSelection"

    thank you very much i will try

  • hey there

    i have app with 7 languages , i want when user choose language of 7 , convert all menu to new language and save it

    so user do not need to set language every time when start app !!

    any one can help plz

  • the plugin is for web use. not native ios

    bad ,,, thank you very much

  • just add the domain where you have uploaded your game into the domain fields in FB dev console.

    If you are previewing the file locally you need to add localhost

    i tried to add ios platform but it show me this error (There was a problem retrieving your iPhone Store ID from the App Store. Please check the ID and try again later.

    )

    id 100% right

  • thank you C3 for support

    solution :

    The first thing to check is whether 'Simplified UI' has been accidentally enabled. You can find this checkbox in Construct 3's settings.

    https://pasteboard.co/HgS02P1.png

    <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">