vurzu's Forum Posts

  • Ok, the obj file is a 3d map i made, i'll import the corresponding mtl file and texture in the library. Thanks for the quick reply and the support!

  • Bought this Plugin. It seems really cool and powerful, great work! : )

    However, I encountered this problem....i imported a obj mesh and i applied a diffuse texture...when i launch the preview with NW.js it gives me this error "cannot set property 'diffuseTexture' of undefined babylonOBJ_plugin.js, line 1135 (col 27)"....only when i apply texture....i have version 240 and the last nw.JS...

  • This is very strange... the file i've uploaded here don't crash anymore...and i've not installed or changed anything...It crashed every time before i upload it here...

    Anyway my complete project continue to crash, but only when i draw the tilemaps...I can't upload the full project here, because it's huge and copyrighted... however i think the problem is related to tilemaps with a great numb of cells, or maybe is my PC... i really don't know...

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  • Problem Description

    ____ When i try to paint the tilemap, after about one hundred tiles painted, construct 2 crashes with the message "Construct 2 game creator has stopped working, Windows error, ecc.."

    My game Has worked perfectly untill i installed the new win 7X64 updates of the 13-14/9/2016 about,

    probably it's not a bug of c2 but incompatibility with the new win7 updates..____

    Attach a Capx

    ____ https://drive.google.com/open?id=0BwVhI ... 0xiLUVZU3M ____

    Description of Capx

    ____ An example of a single TileMap 72000 x 72000 33px for each cells ____

    Steps to Reproduce Bug

    • Step 1 Try to draw some tiles with different colours
    • Step 2 continue to draw tiles and see if the software crashes...
    • Step 3

    Observed Result

    ____ Construct 2 crashes with the message "Construct 2 game creator has stopped working, Windows error, ecc.."____

    Expected Result

    ____ C2 does not crash ____

    Affected Browsers

    ___C2 Editor___

    Operating System and Service Pack

    ____ Windows 7 x64 SP1 ____

    Construct 2 Version ID

    ____ C2 R235 (64 bit)____

  • First of all , thanks Quazi for this amazing plugin that in my opinion really deserves to be purchased. I’m working on a 2D/3D side scrolling game with 2d sprites and 3d background, and I’d like to know if there is a way to visualize different viewports on different levels, so I can place 2d construct sprites (not q3DSprites) in between 2 viewports and make a 3d foreground. Thanks in advance.

  • Hi, first of all thanks for this amazing software . I’ve just tried to update c2 216& nw 0-12-0 with c2 221& nw 0-13-b4. My game now uses about 80% CPU in debug, profile mode. With the previous version, the same identical project used only about 45%...I’ve noticed that the amount seems only in the draw calls part….i use many plugins, as Spriter … Anyone knows why?