Hello! I was looking on the internet for a solution but it looks like something Scirra is aware of. Currently the text object's maximum resolution size is 2000px. If you make a text object larger than that, the text object font will become very blurry.
I understand this is intended to keep memory and preformance usage down for mobile but shouldn't there be a way to override this? I'm sure desktop PCs can handle much larger than 2000x resolution textures if there are only a few of them.
It is massively inconvienant and difficult to try to make 4 rows of individual text objects align properly instead of just using 1.