vidi's Forum Posts

  • s it good to do that or there are other better ways to make graphics for video games.

    yes it is ok. I use png,too

    btw.

    I use a lot of programms for grafics and I love all of them.

    My favorite tools :

    -for drawings, Manga Studio EX

    -for vector grafics, xara designer 7 pro and flash cs5

    -for 2D animations

    Crazy Talk Animator, Anime Studio8 pro and Flash CS5.

    Also, I use lot 3D Programs to create my grafics and animations.

  • In 3D Animation Szene is it usual to use motion capture files if you want it should looks natural.

    Here is a link with tons of BVH files.

    https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture/daz-friendly-release

  • The license mean this only for the orginal 3D DAZ object. But this are too highpoly for 3D games and not really usefull.

    You know, You can moddeling your own mesh with hexagon and rigging it with DAZ pro . That is your Art and your copyright !

    Also a rendering it as images for sprites is free !

    helpdaz.zendesk.com/entries/123835-what-can-i-use-daz-figures-for-legally

  • ere is a link if anyone would like to purchase a tutorial

    Yes blender is free, but it has the worst GUI I've seen. So it is necessary purchase tons of tutorials only to understand the user interface.

    ecause not everyone can afford the expensive models that DAZ sells in this hard hit economy, which is really how DAZ makes there money

    Don't forget Hexagon is free in this offer ,too .With this you can modeling what you want

    ..and you can find lots of meshes

    Also can you use all free objects in DAZ Studio.

    Also To know , you get with this offer the DAZ pro features. There are good Tools for rigging and morphing your own content.

  • ew Adobe website is advertising flash for making games as "better, faster and for more people".

    Well, I saw this tutorial for easy made physics with flash <img src="smileys/smiley29.gif" border="0" align="middle" />

    gotoandlearn.com/play.php

    I'm so happy Ashley create construct for the rest of us.

    My brain is no ready to understand this procedure with AS. <img src="smileys/smiley11.gif" border="0" align="middle" />

    But I like Flash as vector drawing tool. <img src="smileys/smiley17.gif" border="0" align="middle" />

  • my english is not enought to understand .

    I think You wrote , spriter is better solution for constuct 2 as a conventional png image sequence from another animation program ?

  • Also Spriter, is a outside program and export png sequences of frames.

    But the question is ould using bone movement in an outside program and exporting it into .png images be too much? vs. construct classic bone movement ?

    I know not construct classic , therefore I'm interested for a objectively answer to these question, too

  • Thanks now I know how to export it to different platforms, but I would also like to know why I can't cant make my game visible to ipad from my homepage? My game is using scale to fullscreen. Could this be the problem?

    <img src="smileys/smiley1.gif" border="0" align="middle">

    For that you need not export to AppMobi or phonegap

    I think that's what you are looking

    http://www.scirra.com/tutorials/43/making-an-ios-web-app-with-construct-2

  • Update <img src="smileys/smiley17.gif" border="0" align="middle" />

    I wanted just to show my son my game on my iphone and I have sound now   

    I have not change and not new upload to AppMobi. Very strange <img src="smileys/smiley9.gif" border="0" align="middle" />

    I swear my phone was not of mute previously.

  • Just add the Audio object like normal, but the only action which works is 'Play'.

    That is exactly what I have. <img src="smileys/smiley5.gif" border="0" align="middle" />

  • Thank you , but my english is to bad to understand what you wrote. google translator is not helpful in this case <img src="smileys/smiley9.gif" border="0" align="middle" />

  • I have search the forum for answer, but I can not find.

    Therefore my question <img src="smileys/smiley9.gif" border="0" align="middle" />

    How get a sound in my mobile application through AppMobi?

    I have read sound are possible with AppMobi

    Maybe I'm doing something wrong ?

    I have imported in constuct a wave file and it is converted to .m4a and .ogg but it is not playing on appmobi and mobile device.

    In Browser preview mode it is OK.

    Thank you ! <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • ... but my next problem<img src="smileys/smiley11.gif" border="0" align="middle" />

    I have set fullscreen scale mode , in appmobi it looks OK , but in real iphone I have double screen.

    <img src="http://dl.dropbox.com/u/48415327/screen.png" border="0" />

    Bevor I now right design my game, I need a hint, how to do a propper screensize and orientation, Then when my game start it is switch automatically to Portrait and it need long to change to landscape.

    With the new appmobi Plugin my problem is solved.

    I'm so happy now and I it is a pleasure to work on my game again.

    Thank you !!!! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • ...and what about with the "choose" expression ?

    Values

    choose(a, b [, c...])

    Choose one of the given parameters at random. E.g. choose(1, 3, 9, 20) randomly picks one of the four numbers and returns that. This also works with strings, e.g. choose("Hello", "Hi") returns either Hello or Hi. Any number of parameters can be used as long as there are at least two.