The interessting part for me to read was "outputs data in a form suitable for direct use in webgl shaders".
if this is possible the i must RTFM and study C2 more.
Sorry, for posting to a wrong section.
this is very useful, thanks for sharing.
Found this via reddit. any chance to get it as a Plugin or FX?
Javascript music analysis library
https://github.com/wizgrav/clubber/
Clubber is a small library that analyzes the frequency data from an audio source and extracts rhythmic information. The processing takes the music key into account and outputs data in a form suitable for direct use in webgl shaders. It is a step above simple beat detection and allows for rapid creation of visualisations that sync pleasantly with the audio.
demo: http://wizgrav.github.io/clubber/
yeah, thanks!
chrisbrobs sorry for that question, i just thought it is easyier for the user to set up reels in the parameters inside of c2. but after i read your post about converting to 5 reels, i feel bad to ask for a dynamic setup of reelz.the FPS is very good now, without hitting the spinning its 60, when hitting the button is around 30 FPS.
Yes, iam excited!
is it ok to enter your giveaways again? Good learning resource for me
thanks for making this giveaway here. I digg your documentation on the game source! very detailed description.
hello,
i can only come in with a comment here. keep up the good work!
chrisbrobs it it possible to get a dynamic reels version via controlling parameters?
is a FX version faster then a plugin/event solution, if you have more parameters on the fx side?
FPS in FF is very 30ish with my setup.
chrisbrobs the new release is working. Thanks yall for helping! the gausian blur effect from gigas source looks more stylish
really nice to see "games" or "tools" from fxS!
your capx have this wonderful blur fx while rotating. is this capx related or comes from the fx itself?
looks like very smooth sprites scrolling. thumbs up!
i totally digg the idea of a simple sequencer tool. sad to hear about your burnout. do you have a tool without all the advanced stuff e.g. the FX and only a play and stop, do you have a tempo button or are all samples on the same tempo? when i develop i cant hear sounds on previews like FF or NW. but exported projects play all sounds.
Develop games in your browser. Powerful, performant & highly capable.
Über awesome. the export / import of color themes is really neat.
Thanks for the two capx files!