I have an Autorunner game with powerups and I'm trying to create a reward system for my game, where if the player hits a certain score (123,456 in this example) then the powerups will amount to something like 5,000 instead of 1,000 as it is normally. I also want to change the powerup sprite when this happens so that it's a different colour.
So in my game, if the player dies then you'll have two options on the game over screen, Menu & Retry. If the score 123,456 is achieved, then instead of retry, a continue sprite will appear instead. What i want is when the continue button is pressed, the powerups change from 1,000 to 5,000 via a different sprite.
I've tried various different way in order to get the special powerups to appear rather than the normal ones when the score 123,456 is hit but i can't get it to work. I think the problem is that if i press the continue button, it goes restarts my game layout so it doesn't register any changes and starts normally.
I've provided a capx i've done, with this i've set the score to always be 123,456 when the player dies so that the continue button appears. I would appriciate any help to solve this.
Thanks