Toby R's Forum Posts

  • Thanks a lot guys. I think I get what should be used when now.

  • I see. Thanks a lot for this info!

  • Thanks OddConfection - that makes sense. Can you tell how long it takes to get PEGI rating after you've applied?

  • Hmmm... sorry but I am even more confused now. It will be used at the beginning of my trailer movie. So basically it is a narration because there are various empty lands being shown and "the soldier" voice is just speaking. He is not talking to someone... well to the one who is watching basically.

    And zombies took the planet (let's say) years ago, but it is still taken. And now player starts fighting with them to take the planet back.

    So would that be the proper way?

    [quote:2kwqltlz]Bad things happened in the past... they had taken our planet... it's time to get it back!

  • PEGI rating which Google Play gives is not enough? I thought it's official.

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  • I need some short sentences in english fo my game trailer but I'm simply not sure about the gramma.

    Trailer is about soldier who tells the story about what happened. Zombie apocalypse happened in the past and now people live in few enclaves etc.

    So the short story is.

    [quote:2nzndi24]Bad things happened in the past... they've taken our planet... it's time to get it back!

    Is this correct or should it be "had happened" and "took our planet"?

    I'm getting confused when it comes to english past tenses.

    Thanks in advance!

  • Does anybody knows where can I find infornation regarding PEGI assets license? I mean the graphic marks and the lector for videos. It seems that every game uses the same lector so I assume that it's free or you can buy it somewhere but I cannot find it... it's not even on their official site.

  • I know your pain. It took me 2 weeks before I managed to set IAP correctly for a first time. I was very close to just give up that time. Anyways... glad I could help. GL with your game

  • Here you go. This is how I've implemented it and it works.

  • You can see I had similar problem recently: viewtopic.php?f=147&t=168431

    Phonegap IAP is deprecated now and no longer supported by cranberrygame. Instead he provides Cordova IAP. I don't know where can it be found for free. I have bought all his plugins here https://www.scirra.com/store/construct2 ... ugins-1662

  • To check if product has been purchased in the past you need to call "Restore puchases". With "Request store listing" you grab only products data, like product name, price etc.

    However in my case "Has product" action did not work with C2 IAP plugin at all. Normally you would expect "On restore purchases complete" condition, but there is no such in C2 IAP plugin. I've switched to Cordova IAP plugin and everything worked like a charm.

  • Ok. I've found the cause. It's not Google, it's Intel bug. https://software.intel.com/en-us/forums ... nt-1860865

  • That's a smart approach! Haven't thought about that. Thanks R0J0hound!

  • Thanks for the reply but it's a mobile game, which is already pretty heavy so I'm avoiding particles. I've made something myself for now.

  • As in the title. Looking for an explosion animation but not a circular one. It's about to be an effect of fire/smoke which comes out of the tank barrel after shot.

    Something like this but animated:

    I've searched the Scirra, GM, Unity markets, but there's nothing similar.

    If anyone seen something like that it will be much appreciated for the link.