takamoto's Forum Posts

  • Hi everybody!

    Here is my game made with cocoon ,enjoy!

    https://play.google.com/store/apps/deta ... x.spayk&hl

  • Hi everybody!

    Are you ready to play really really really nice game made with c2?

    Then it's time to play my game named SPAYK !!!

    i think this game deserves to be in that list.

    https://play.google.com/store/apps/deta ... x.spayk&hl

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  • Hi guys,i made a game using cocoon and published on google play.I played my game on different devices(differen gmails) and submitted their highscores to google play leaderboard but only one score shows up(which device if i play).

    How do i make visible the other players highscores on the leaderboard?

  • Ah Cocoon. This is also a common issue as I am aware. Just Google "cocoon black screen". There are some tutorials written by Andy regarding this issue.

    Thanks

  • I guess you use Official AdMob plugin + Cranberrygame Cordova AdMob library in Intel XDK? It happens sometimes with this set.

    Cocoonjs atomic plugin (admob) and cranberrygames chartboost (chartboost doesn't work yet).Compiled with cocoon.

    I tested my game different devices and i realized only low mobiles turns black screen.

  • Hi everyone.

    My game turns black screen after showing interstitial ad or screen lock or returning from android menu.

    Is anyone knows why is it happening?

  • Sure it's possible.

  • up

  • Hi. I'm having a little trouble trying to setup ads.

    ADMOB + MOBUP

    1.I've created a banner and a fullscreen ad on admob.

    2.Integrated Admob network to mobup.

    3.Created a banner and a fullscreen ad unit on mobup.

    4.Copied ad unit codes from admob (ca-app-pub-xxxxxxxxxxx) and pasted to mopub's ''set up yout inventory'' section.

    5.Added cocoonads and cocooncanvas+ atomic plugins to my project on construct 2.

    6.Copied ad unit ID's on mobup than pasted them to cocoonads plugins on construct 2

    7.set up my events on construct 2. (

    8.Compiled to apk but i can't see my ads. (my plugins settings below)

    [/img]

    FOR CHARTBOOST

    1.Added my app on chartboost (entered my app's package name true)

    2.Created a interstitial ad publishing Campaign on charboost

    3.Copied App ID and App Signature on chartboost

    4.Added cranberrygame's chartboost plugin to my project on construct 2.

    5.Pasted the App ID and App Signature (which i copied on chartboost before) to chartboost plugin settings on construct 2.

    6.Set up my events on construct 2.(On touched a button the interstitial ad will show) but i can't see ads.

    Here's my event settings

    Please help me

  • Sorry, I did not understand. You want to randomly move the bomb every X seconds, or spawn random floor parts ?

    If it's moving the bomb to a random position, it's something like that :

    Every X seconds => Set bomb position to X(random(x1, x2) and Y(random(y1, y2) with x1, 2 and y1, 2, being the intervals.

    If you provide a small capx, we should show you more precisely.

    I want to move the bomb every x seconds to floor parts but not according to a particular sequence.When the bomb moved to random floor part,the floor part will be destroyed.After this,the bomb will move to any other random floor and destroy it.That's what i want.I hope i can told this time.

  • Randomly in what way? In position? In time? In color? In orientation?

    i mean i have 5 floor pieces and a bomb object.I want to set bomb's position every x seconds same with random floor pieces.

  • An object is going to spawn other objects randomly.How can i do that?

  • Well you are rotating the whole layout, so also the layer with the controls..

    Couldn't you rotate layer 0 instead?

    oh! it worked , thank you.

  • First of all i am total newbie in game development and i don't speak english very well.I'm working on a rotating platformer project.My question is about touch controll buttons.When main character run on rotating platform the camera is rotating with main character,too.I created a layer for touch buttons and set the parallax to 0,0 but while the camera is rotating,touch buttons rotate,too.Like this;

    how can i keep the touch buttons on the screen?

    Here is the event sheet of my project;

    Note : if you want to see images fullscreen,right click and click "open image in new tab"