Reordering layouts could be added to the cvs? CVS = Win
New builds = lose
<img src="{SMILIES_PATH}/icon_cry.gif" alt=":cry:" title="Crying or Very sad" />
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Is there any way you can reorder layouts? Also, could you check trying simple events as "When you press 1 = Go to X layout" ? They seem to crash my construct.
Not fixed, the enemies in the .cap I sent you stop moving anyway.
Ashley, my problem-solver <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" />, I sent you an email with some problems with RTS movement. All is explained in the email.
How about the 3D box issue? Any suggestions for that? I remember from before you went open source, another person had reported the issue.
Not happening for me... Probably is your video card.
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Hmm. Pathfinding is not working.
Nevermind.
Thank you <3
Could you do something similar to the CVS for the animations?
I sent it.
I tried making a new .cap, adding a sprite, rts movement and tried several events (always, each X secs) move to mouse and other events... Crash each time i pressed debug or play.
Oh no another bug to fix asap. RTS movement crashes with any event related to it (move to mouse, waypoint to object, etc.) please fix it for tomorrow, because i'm making a game based to it!
The automirror autoflip worked after restarting construct... Also scirra hurry up, just a little new version... for animations.
1) Animation Bar don't working, it makes Resources bar come up.
2) Auto mirror and auto flip aren't working anymore...
Press the keys written in the file to spawn objects. The blue thing is a portal, the objects that go in spawn in Y=0 with momentum. There's a version with HDR and one without effects. Have fun and comment on the sprites <img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile">
http://www.mediafire.com/?foy1xky9zwd
You can track the progress of the game in this site and forum :
http://www.destinationfacepunch.co.nr/
Just a suggestion : when 2 rigid bodies are overlapping (one on each other) in a platform environment, could you add a checkbox to select if the engine should apply forces to split them?