Stereo's Forum Posts

  • I did the last thing you said, and it works great now. And I only set it to 1 seconds in, and it worked. Thanks! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Yea, Construct 2 converts the .wav file to .ogg and .m4a

    I have tried preloading it as well, doesn't work.

    Ok, I will try that last part. Will let you know if it works.

    Thank you Auntie Val! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Hey guys!

    I'm having some issues with the music for my game.

    I have converted the .wav file and everything. The sounds works fine, but when i make an event for the music like so: System - On start of layout: Audio - Play (Song) looping

    When I have made the event for the music and play the project, none of the sounds work and neither does the music... <img src="smileys/smiley5.gif" border="0" align="middle" />

    What am I doing wrong?

    Thnx

    ~Stereo~

  • Well, I can try to explain it. The event is explained as so:

    Keyboard: On key (Space) pressed - Playerpin, set check to "attack".

    Attack as in variable.

    The animation only shows one frame, when I change it to "Key is down". The animation goes trough but I need to hold the key down.

    This is my dilemma. :P

  • Yea, I know. But that way I have to keep it pressed to see the whole animation rather than to see the whole animation on one press.

  • Hey guys!

    I'm having problems with my characters attack animation.

    Anyone care to assist me? <img src="smileys/smiley1.gif" border="0" align="middle">

    CAPX HERE

    Thank you

    ~Stereo~

  • Ok, thank you again ramones! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • So it's possible to disable an event without deleting it?

    Ok, well good luck! :)

  • Finally, how did I not see that?

    Thank you ramones! <img src="smileys/smiley1.gif" border="0" align="middle" />

  • I also played your game "Wizard Life", not bad! <img src="smileys/smiley1.gif" border="0" align="middle" />

    But it needs some tweaking here and there.

    Like when your character falls down underneath the level, it dosen't die.

    But I bet you allready know that. But if you don't, you can fix it by adding a player event. And click "is outside layout". Then add an action: Player object - Destroy.

    Just wanted to let you know. <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • I've actually tried that, but I don't want to restart the project. But by the looks of it, I think I have to.

    Here's the link: http://www.mediafire.com/?w6z845bhml204r3

  • The character is facing to the left, but the picture in the editor is to the right.

    Here is the .capx: 205.196.122.220/n4wt9w6hfhwg/w6z845bhml204r3/Mirror+Help..capx

    Now the character turns correctly at the button pressed, but when I release the right arrow button the picture turns left.

    I want it to turn right.

  • Hey guys!

    My platform character is facing the wrong way when in game, and I need some help.

    When I'm in the editor, the character sprite is facing right.

    But when I run the layout, the character faces left.

    I have tried to mirror the sprite when pressing a key, but I failed in the process.

    I have searched the forum but no topics match my problem.

    Can anybody help me?

    Thank you in advance.

    ~Stereo~

  • Yea, i saw from the tutorial link you gave me. Much appreciated. :)

  • You have to change "Image points" in your sprite.

    http://www.scirra.com/manual/63/image-points

    So it's like the orgin only from where you shoot or something? Thank you for helping me! I'm new to game making, been working with game maker. But I find Construct a much better working platform for new beginners to the making of games. :)