StefanN's Forum Posts

  • I got another question...

    The user is supposed to enter his name. He will type his name using the keyboard of his mobile. How can I detect when he press the "Enter" button from that keyboard? It's there a way?

    I solved in a way that problem by move forward when the user double-tap. But it's not ok.

    Any ideas?

  • dop2000

    You saved me bro!

  • Hello,

    I have a problem for 2-3 days, and can't get it down. How can I make a game to go in full screen on mobile/desktop? If I use the Browser request fullscreen it will go just in the NW.js.

    It's there a scrip, plugin, or something that work?

    Thanks!

  • Ashley

    Ok, but how I can set my new versions of the game? Is there a way?

  • Phacanu, finally, I solved that with a script that invoke a Javascript line.

  • Hello!

    I manage to upload new versions of my games (I have some gaming sites, and I do games for them), by changing the version of the game in the project file (In Construct2 at Properties > About > Version) and by changing a line in the exported files, in index.html, at "<script src="c2runtime.js"></script>" I will change for version 2, by adding "?version=2", and I write: "<script src="c2runtime.js?version=2"></script>".

    All good, it works perfectly for Chrome, Edge, and for Mozilla to, but, I got a problem. In Mozilla, I verify and the version is updated, but I see just a black screen, nothing else. If I try the game in Mozilla Private (Incognito), it's work perfectly.

    But what is interesting is that the version will update, if I check the version by going View Page Source and going to that line, with c2runtime, I see there the new version.

    Anybody know what is wrong? Or have a better idea to upload new games and flush the cache?

    Thank you!

    PS: You can check the game here: friv-games-today.com/Games/Poop-It/index.html

  • That's true hope they will do this.

  • Anybody got some ideas?

  • dop2000, yes, I found 100+ posts about AdMob, but this is for web games, not mobile.

    BadMario, you are right. This is different, not working on web games. I'm working with those from CloudGames, and they have a plugin for C2, but is just for them, not for sealing or something else. I'm thinking too at some javascript coding. Maybe somebody from this forum how makes plugins for C2?

  • Hello

    You can find many good tutorials on Youtube, or you can search a template from C2. You have to press File > New and search for Turret Defense.

    I found this one youtube.com/watch ... cEeog3ZLtO, it's a good way to start your game. You can see here, step with step.

  • Hello!

    I'm having a ruff time by solving a problem, or sort of. I have some gaming sites and for one month I start developing my own games in Construct 2. All good and fine, but I don't know how to add Google Ad in games, like 30-60sec after the game is running.

    I saw games like this, when you clear a stage, or you die, an AD is listed. Somebody know how to do this? It's a plugin for C2 somewhere? I searched for answers, but can't find something relevant. I have in my Adsense account ADs special for this, like Adsense for Games (AFG), so it's not a problem with the policy.

    If you could help me, I'll be more than happy!

    Have a great day!

  • Aphrodite you are the best man! Your trick worked perfectly! Thanks, man!

  • BadMario, yes, you are right! Can you please visit a site where my game is listed, and tell me if the links work? (the game was take from Scirra Arcade!)

    1. 4gamersonline.com/puzzles/minecraft-brickout

    2. onlinefree-games.com/minecraft-brickout

    3. flashygamez.com/minecraft-brickout/play

    For me, the links from those sites and more, those who took the game from Scirra Arcade, won't work.

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  • Yes zenox98, you are right, but I hope they will find a way to solve this in Construct 3. Maybe to let you put a link from another server... like to upload to your servers, and put here the iframe.

  • Hmm.. I made those changes, but, nothing happened. I updated on Scirra Arcade the game, but the links are still broke on Scirra Arcade and on other sites that took the game from Scirra Arcade.

    PS: I verify the game exported for Scirra Arcade, and if I open the index.html in my browser, it's ok, the links are alive.