Hey, i'm something of a new user and was putting Construct through its paces when I figured out that there is no way to identify a particular instance of a light.
What I am trying to do: I am making something of an artillery tech demo and am trying to assign a light to each shell.
The issue: There is no way I can tie a light to a shell - While you can edit and name private vars for a light, you cannot set, add, or subtract from them unless you use the debugger, and they seem to have no Unique ID (A call thats supposed to return this always returns 0).
Is this simply missing or what? I cant seem to find any workarounds either as it seems that there is nothing unique or identifying presented to me in the event editor.
-Cameron Mercer
(PS: First post!)