SquishyMiku's Forum Posts

  • Hi,

    what im trying to do is, when I hover my mouse over an object#2 a menu should pop up okay.

    first i click on an object#1 it opens a menu, and on the menu the object #2 is showing.

    Now, I have set the object invisible

    ------

    On start of layout - move object#2 to "layer 1"

    move object#2 bottom of its layer

    --------------

    Mouse clicked on object#1 - set "menu" visible"

    - set "object#2" visible

    -------------------

    Mouse cursor is over object#2 - a menu appears

    ---

    Now everything works perfect, but only one problem, on start of layout when i first start the game and i move my mouse around and then my menu appears and disappears. I only want it to appear when my menu is open and my mouse is over the object, and when mouse is not over the object it should disappear.

    But now its doing it at the start of the layout, but the menu + the object# is invisible and it is move to a different layout. Why is it doing this? lol

  • Hi,

    how do you make an inventory system??

  • I just realized that i should choose "Is visible" then I should right click on it and click "invert"

    omg, thank you so much !!! <3

  • If i click on "Add event" and i click on my object, there is no option saying "Object is invisible" only "Is visible"

  • I have tried that, its not working

  • 1: Mouse | on left button clicked on "button"

    Sprite (player) experience > 50 - Set object visible

    subtract 50 exp from sprite (player)

    2: System | Else

    Sprite (player) experience > 50 - set the second object visible

    subtract 50 from experience

    and etc.

    i want to post picture, but for some reason i cant.

    i want one button only, if click on button it sets one object #1 visible, click that same button again it sets object #2 visible.

  • Hi,

    if i have enough experience and click on button i want an object to become visible.

    if i click again button it should make object #2 visible, and so on.

    I dont seem to get it right lol

    how to do it

  • Hi,

    i want to know how do you change clothes and hairstyles on your player(sprite)

    clothes and hairstyles have animation.

  • I just found my mistake, i have put 216 at top and 180 bottom when i tried your example.

    Now I made it right, it works perfect!!

    Thank you soo much for your help !!!

  • I tried to do what you did, it doesn't work.

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  • how to open it?

  • How can i make it upgrade one by one?

    if i have 1600 experience, i want to click then it becomes level 1, and i click again it becomes level 2.

  • it just weird,

    every time i click this item it gives me experience, 160 experience every time i click it

    To upgrade to level 1, I need 180 experience, when I have 320 experience, when i click the button it subtracts 180 and makes the Text level 1. Then I have 140 experience left, 320 - 160 gives you 140

    when i click item again, it will give me 140 + 160 = 300, then i will have 300 experience, and when i click the button it makes the Text level 2. It does everything perfect,

    but every time when i have like 1600 experience, or more, if i then click the button it makes Text level 2 already, it keeps triggering them both.

  • It works perfectly when I just copied my button sprite and paste it next to the original button, then i just change its instance variable to "2", original instance variable is "1"

    works perfect when buttons are right next to each other, but it doesn't work when they are over lapping each other, like I place the copied sprite on top of the original button.

    xD ahh well, i'll figure it out soon

  • i made a group,

    if Character Equipment lvl is = to level 0

    and experience is greater than or equal to 180

    and button instance variable is equal to 1

    and when click button it should make Text to level 1

    second group

    if Character Equipment lvl is = to level 1

    and experience is greater than or equal to 216

    and button instance variable is equal to 2

    and when click on button it should make Text to level 2

    every time when i have 1600 experience, and then i click on button it makes the Text level 2 already and not level 1 first, It triggers both events at once.

    but if i change the equipment lvl to (if character LVL is = 4 then if u click button it should make Text to level 1, and if character LVL is = 7, then if u click button it makes Text level 2) then it works perfect, i dont understand why the equipment level isn't working :(