spritmator's Forum Posts

  • Hi DankP3! Thanks for your questions!

    In regards to our application (and comparing it to blender)

    I've created a FAQ page for you: spritmator.com/faq

    In regards to Mixamo.com (this something related to Adobe, better to contact them directly)

    Here is my answer , If I understand your question correctly:

    "Mixamo contents are royalty-free", for now!!.

    REF:https://community.mixamo.com/hc/en-us/community/posts/204433758-commercial-use-

    I suggest to read that page in full.

    So, for Mixamo content we are planning to have them in our library! You don't need to pay for any of them! It is just a matter of time to include many if not all of them.

    You, also, can suggest what you want so we can reorder our to-do list to have yours first.

    Mixamo is our start point. We will try to find another good resource to include them but we always need to be sure it is legal. For Mixamo what we do is 100% legal!

    I hope that I answered your questions! Please let me know if you still need more clarification!

  • Exactly DankP3!

    We are working on video tutorials! If you are interested, try to register (for free) or to subscribe to our newsletter so we will send you a notification once they are ready!

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  • Hi,

    Thanks very much for your reply!

    Sure You Are Absolutely Right!

    In this article I'm showing an example (skipping lots of the details) how to extract the spritesheet for the animated 3D model such as Mixamo/Fuse models (and later using it in your 2D game).

    I'm providing Mixamo here as an example of available 3D resource that we can utilize/use. Not how to create a 3D model. That is the whole point behind SpritMator (our application).

    In fact SpritMator (our application) can neither create nor import 3D model directly. And we are not interesting to do so (at least for now)

    I suggest you to visit the demo that we created using SpritMator, and realize the integration of the results with Construct 2. Can any of the applications you mentioned help you to do that?

  • Mixamo.com provides Animated 3D characters. Starts from

    1) creating your 3D model (either creating your own using the FREE adobe Fuse or choosing from a variety of wonderful, royalty free 3D models) ,

    2) Rigging your model FREE, and

    3) animating the model (there are +4000 free animations clips). No 3D knowledge required, simple clicks and you character is ready!

    3D is awesome, but many developers still love 2D because of its simplicity. You need neither a heavy 3D models nor a heavy 3D engine to deal with. There are many amazing 2D games in the market, and some are created with a professional 3D looking that you cannot believe it is 2D, but there are limitations!

    The question is: there are huge 3D resources on the web so why we cannot utilize and use them for our 2D games. Is there any tool that can be used to fill that gap?!

    SpritMator:

    Finally, there is a tool! SpritMator (from spritmator.com) is a powerful tool that helps you to extract the spritesheet for the animated 3D model. You can create a professional 3D looking game and import it into your 2D environment.

    In this article, I will not talk about SpritMator and its unique features. Please visit the site to know more. Instead, I want to show a real example of how you can use Mixamo.com 3D model and animation and extract the spritesheet for it.

    Demo and Source Code FREE:

    spritmator.com/construct-2

    In this project I used the following:

    #Character Info#

    Name: Maw

    From: Mixamo.com

    License: (Royalty free)

    #Animations Info#

    • Idle (from Mixamo.com - Creature Pack - Idle_1)
    • Punch (from Mixamo.com - Creature Pack - Punch)
    • Swip (from Mixamo.com - Creature Pack - Swiping)
    • Jump (from Mixamo.com - Creature Pack - Jump)
    • Die (from Mixamo.com - Creature Pack - Dying)

    #3D Custom Control#

    Since we are introducing a new concept, we did not find a predefined Movement system, so, we create a simple custom movement system. Feel free to modify. If you need any help please contact us.

    As you can see in the demo, we were able to use Mr. Maw (from Mixamo.com) in our game; and so you can do for any other model you like! We sure this piece of software is going to change the way you are developing your 2D games.

    The Software still in its beta version and it is FREE! Go to spritmator.com, get your copy and surprise me with your next amazing (3D looking) game.

    If you find bugs, or need any feature please contact the support at : support spritmator.com OR open a ticket within your member dashboard.

    Thank you!

  • Hi Jojoe,

    Thanks for your interest.

    For now we support FBX and unitypackage formats. But, I suggest you to open a ticket and provide more info as I believe blender can export to FBX.

  • Hello Everybody,

    Have you ever seen a very good animated 3d model (character, creature, animals...etc) and you dreamed to use it for your 2D game! We have good news for you! That dream comes true!

    One More Direction Into Your 2D Game

    We would like to introduce our new software we called it SpritMator (http://spritmator.com/): 3D SpriteSheet Generator AND Animator. The breakthrough of the year!!

    The idea behind SpritMator is that, it can play the animations clips (that come with the 3D model) then create transparent sequence images of that animation. You can import the results to your 2D game such as Construct 2. Since it is a 3D, you can position the view, light, shadow position, as you pleased before rendering.

    There are many options, for example:

    Flexible Capture Options: Whether you want a single screenshot, animated image sequence, or 3D rotated image sequence. All are available with different capture options: With colored Background, transparent, transparent with controlled shadow density, or even with Ghost component! Have you ever seen this before!!!

    Amazing Real-time Effects: Apply Effects on the 3D models on the fly to get completely new and amazing looks! Many Effects are available and you can custom your own Effects.

    Instant Textures Modifier: Apply, modify, and re-apply textures with single click on real-time. All models are provided with its original textures. You can modify the texture using any editor (i.e. Photoshop) and then apply the new texture instantly.

    Easy Objects Attachment And Animations Adjustment: With our smart IK system, you can adjust animations on real-time. Objects can be attached to any animated bone on the fly. Same animation clip can be used whether it is a single pistol, two handed gun, or any kind of objects.

    Huge To-Do list: What we have done is just the start! We have huge to-do list and we really need your feedback!

    Beta Price: It is completely FREE for now! Hurray up and register for FREE!

    Free Documentation and Support: What you are waiting for! Give it a try!

    Installation Steps:

    1) Download the software (zipped file) spritmator.com/download

    2) You have to create an account spritmator.com/join-us

    3) Unzip the downloaded files. Find SpritMator.exe and start

    4) First screen is the login page: use your registered email and password (not username)

    5) Find more info at our Knowledge-Base spritmator.com/knowledge-base

    Let me know your feedback! If you need support please let me know!