SPECTRE ACTUAL's Forum Posts

  • your right about that, I just haven't done it yet.

    i usually name all the text boxes like txt_bankaccount or BTN_sellaCar so all the buttons are together all the text boxes together etc... sothings are in some kind of order in the project tree.

    I guess I could use familys also

  • Wow You saved me 24 lines of redundant code here's what I got now.

    I cut the amount down to just 2 to test it. No way I'm going through 25 of them.

  • Ok Cool yeah because What I did wasn't working after I added the stop loop it would just create one object. Thank you very much.

  • Ok I will fix that.

    I also did this to stop the loop at 25?

    system compare someVar >or= to 25, system stop loop

  • Repeat someVariable times: Create badge at (46+loopindex*7, 320)

    Works perfect! thankyou.

    here example of what I did.

  • Repeat someVariable times: Create badge at (46+loopindex*7, 320)

    Thank You! sounds good I will try it in the morning.

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  • I have 25 of these lines of code, I know there is a better way out there.

    system someVariable = 1 then system create object sprite3 on layer 5 at (46,320)

    system someVariable = 2 then system create object sprite3 on layer 5 at (53,320)

    system someVariable = 3 then system create object sprite3 on layer 5 at (60,320)

    system someVariable = 4 then system create object sprite3 on layer 5 at (67,320)

    Its like a badge for every round you win.

    It's always just 7 spaces to the right-> each time. It looks like books being put on the shelf.

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  • If you go and delete everything, why not just start a new project?

    Also if you delete everything how are you going to remember what those were.

    Don't over complicate stuff because of silly little notions trust me you will waste so much time doing that way and end up starting all over again, like you did already. Just open in c3 if not open in c2 end.

  • You can't, I would just use some movie magic and set solid a a split second before he lands. Like put an invisible sprite above it and call it a name, and when player overlaps this sprite set other sprite solid.

  • click on the very first folder and in the properties window about 20 fields down it says "viewport size" make that match your layout size and viola.

  • It's very obvious to me that you are being trolled because you made one person mad. And they are trying their best and telling everyone this engine sucks and go spam their forum saying every post how they can't make anything without plugins, which all these plugins just puts two line of code into one line of code. Or give you little input boxes instead of you having to find the expression yourself. As a paying customer of construct 2 and 3. I congratulate you guys on a job well done. Construct 3 is simply awesome, more robust, and user friendly. It's truly is all the little changes here and there that I can really focus on other parts of game making instead of well anyway. I am so happy I went to Construct 3.

    I am a very honest person. I'm often direct to the point and no nonsense. And to me these forums are very slowly turning into Steam forums if you guys don't get more rules and good moderation.

    ** remember there are people out there that literally will do anything to make money by drawing attention to themselves, making them look like the good guy. I can't believe you let that one guy call you guys pathetic for not fixing rex_rainbow plugin for him. Lol Who the oil fracking is this dude?

    -John Michael M