Sollaano's Forum Posts

  • Hi!

    I don't know how i could do movement system like this:

    <img src="https://lh3.googleusercontent.com/-PmjX26Xqnrc/Ubg9jrqRbYI/AAAAAAAAAE0/xnEzLTzLAno/w954-h550-no/graphs.png" border="0" />

    And platform behavior doesn't work in my case.

  • How can measure ragdoll's hitting force. When ragdoll hits platform hard enough then it will substract 100 from value. I know how to substract from value but how can i measure hitting force?

    <img src="https://lh4.googleusercontent.com/-brEKXoLq2iU/UbcLPULDvbI/AAAAAAAAAEI/sLma5-c7Q2w/w369-h553-no/graph.png" border="0" />

  • Just put like that: Button on clicked -> go to shop (or whatever your layout is named)

    <img src="https://lh4.googleusercontent.com/-wbPh8o5FXR0/UbbpYRMWGAI/AAAAAAAAADc/xfNYM6Ixmps/w469-h79-no/example.png" border="0" />

  • Does this work with PhoneGap?

  • simwhi

    Download CocoonJS Launcher to your phone and run game's zip file in it. Then check the errors. Thats how i found answer to my flickering problem.

  • Thanks! Just what i have looked for my project. Awesome <img src="smileys/smiley4.gif" border="0" align="middle" />

  • I love the idea. Main character looks awesome. Looking forward...

  • firebelly

    It doesn't work cause i need to measure one part of ragdoll. I tried that and the ragdoll just fell to laggy pile of body parts <img src="smileys/smiley6.gif" border="0" align="middle" />

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  • simwhi

    I encountered that flickering but it went away after deleting keyboard and facebook complete plugins.

  • Hi!

    I was wondering how can you measure force of collision. I need to measure impact, not precisely but roughly. Then i need to play sound but only once a second not for every sprite colliding at the same time.

  • bon4ire

    Yes, i tell you how i fixed it. Maybe it helps you.

    1. Download CocoonJS Launcher to you phone(Android or iOS)

    2. Export your game

    3. Upload the zip file you got from exporting to somewhere

    4. Open CocoonJS Launcher. Put zip file's url when CocoonJS Launcher asks it.

    5. Launch the game and press FPS button. Check errors and fix them in C2.

  • Problem solved! Facebook Complete and keyboard plugin caused game to crash.

  • I found this plugin. I think that would work.

  • Ashley

    Ok, I'll send message to them.

  • When I open app compiled with CocoonJS with my Tipo screen starts to flash at the "Powered by CocoonJS". Here is the capx.