when tracing sprites, at least give credit where it's due
most of your character is just a recolored version of Angel from KOF.
<img src="http://upload.dfyb.net/uploaded/angelrun.gif">
<img src="http://upload.dfyb.net/uploaded/angel-lowjab.gif">
It's slightly more than "recoloured" for starters, more like heavily modified... for instance, completely redesigning the legs, and gourad shading the entire sprite by hand. It's quite known that a method of mine (as well as others) is to use existing charater sheets for an animation template. I'm a good artist, but not a great animator... but whatever.
Anyway, I have made some good progress on the engine tonight over a few too many drinks. Here is a link for those of you who want to check it out and give some feedback. I know certain things aren't working right, like the crouching animation... but anything else you find that's "weird" (regarding play mechanics) please let me know.
http://www.fileden.com/files/2007/8/21/ ... e-v0.8.exe
*EDIT*
Controls:
Arrow keys to move
SHIFT to jump
SHIFT (again) to grab ledge and flip up
R to restart frame (test control only)
~Sol