Smaad's Forum Posts

  • Ain't nothing but a...

    ooh, climbing and hanging!

  • Ain't nothing but a...

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  • [quote:w07kbt6y]Ah i see ok . But think about the monster bunnies idea , that way you could really go all out ,gore galore lol.

    haha, secretly he actually WANTS the violence, thats why he suggested the bunny change

  • Looking good!

    Wish you luck in the kickstarter

  • I dunno....

    Too many amazing and unique styles on here makes mine feel kinda bland and simple

    Nice looking stuff everyone!

  • Just adding various Items/scenery to build and various other media to build up content

  • I'm planning to do a kickstarter and steam greenlight (bought it but not set it up yet) but really not sure what stage to be at to get it just right :/

  • [quote:2sfxa8cx]Nice, demo soon?

    Hopefully some kind of pre alpha soon.

    Just added raycasting to detect the ground in any direction. Will be useful for detecting gun-hits and some lighting effects such as the torch

  • Tried fourth level but it had some problems...

    Some of the nut bags were floating in the air not hanging from anything.

    The character poking out from the floating logs didn't line up with the log correctly.

    The walking characters sometimes walk off the edge of platforms and are floating.

    Some nice ideas in there though

  • Sweet. Keep it going!

  • Looking good!

    The wonderboy sprite brings back memories of my megadrive days

  • Oh and collecting too many nuts makes you literally stop hehe.

    A suggestion on that is maybe a button to drop nuts if necessary.

    Another suggestion is powerups to maybe mix up gameplay, speed boosts, temporary invulnerability, higher jump e.t.c.

    Another could be a upgrade system using the nuts so you can buy upgrades to stats such as health, speed and speed when encumbered.

  • Cute and fun game Good for my procrastinating ways, haha

    I did however get stuck in the air slowly moving left after getting out of a struggle with a bird (just so you know)

    Keep up the great work!

  • [quote:1e66g9y2]Very impressive stuff

    Thanks! Will keep it up to date every couple days

  • Updated the new female model into construct.

    Also completed running, standing, jumping and falling animations, which all blend to each other smoothly through the limb based system I have set up