I'm not sure if this is a bug or something that I might be doing wrong.
When I export my Construct 2 game using the Universal 8.1+ (VS2013.2) and then install my game on my Windows Phone, the sounds work perfectly. Unfortunately, I need to export my game using Windows Phone 8.0 (VS2012 for Phone) so I can use Microsoft's Ad SDK to do In Game Ads (as I believe you cannot do this today w/ the Universal 8.1 export w/ Windows Phone w/ Microsoft's PubCenter). If I go that route, I lose ALL SOUND on my Windows Phone. Below is the summary.
Sounds
I have 2 sounds... 1 for Game Music that loops... 1 for laser sound when I tap the screen
Using VS 2012 w/ Windows Phone 8.0 Export
If I play the game in the browser (from Construct 2) I rec' all sounds working perfectly
If I play the game using the VS 2012 Emulator I end up losing my Game Music Sound but I get my shooting sound when I tap
If I play the game on my actual Windows Phone, I lose ALL sound. No sounds ever play
Using VS 2013 w/ Universal 8.1 Export
If I play the game in the browser (from Construct 2) I rec' all sounds working perfectly
If I play the game using the VS 2012 Emulator I rec' all sounds working perfectly
If I play the game on my actual Windows Phone, I rec' all sounds working perfectly
Any ideas on why that is???? This is my final step to publish my game.
Thanks!
Stephen