This sounds very interesting, I'll try to implement something like that later. Did you know that it is also possible to partially integrate YouTube videos for playback in construct 2?
This is very simple, just create variable time and every (a) amount of time the object moves (x) or (y) along the layout, shame that the construct still does not allow the creation of an imaginary curve where you can position the object, however it can be programmed manually and it works very well.
It seems that this solved your situation.
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That's pretty simple to make dear friend, then get to work is only risking set up something and see what is going, it works for me most of the time when I would do something I'm not getting many attempts certainly brings some useful result.
Sometimes when you do compare two values and compares the value of a single variable, whatever its type, the system is in loop?
So it's all right?
So it serves for what?
All right, it was good?
I really enjoy Defensis Tower games. In your case you have a very basic setup that works perfectly.
It seems that the Human instructions work fine, I will try here to see how it behaves.
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Array also serves to organize tilemaps? is that how it would work?
I think we found an acceptable solution to this situation, see this link where the file .capx project.
http : // bit. ly/ hidePlaysound
=> How was the application logic
*
=> How was the layout
=> The configuration of the layers thereof.
I'm having a similar situation