Sharkmaster24's Forum Posts

  • So I could do that, I can make a sprite spawn using the function you just gave me, but would it be hard to do many of these functions each time I want to spawn a sprite. (potentially up to like 15-20 times during a 2-3 minute song).

    So, Is there by any chance, an easier way to do all of this? Or is this the only way?

  • And then after that, I just set the action to spawn the sprite, Im assuming.

  • Thanks.

  • Hmmm.

    I think I will be able to use only one frames for one sprite for all.

    I think that I can make the same sprite appear in multiple places at the same time (according to music speed, the sprites may have to appear on screen at the same time)

    Sorry for being a noob, but what is audio.playbacktime?

    What do I do with it?

  • Ok, but what if I need to create A LOT of sprites not just one. I want it to come up at specific points in the song always. Is there any way to speed the process up of when the sprites appear using some code, or would I have to do it manually? Would I have to use the timer behavior?

  • How would you make particular actions come up at different points during the timer?

    Is that even possible?

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  • Ah. Thats interesting. Ill look into it.

  • Hello,

    Basically all I need to know is how I can make a sprite appear in specific parts of a song, and disappear during others (used for a rhythm game).

    Thanks,

    Sharkmaster24

  • Never mind, I figured it out. Thanks for your help!

  • How do I post the actual capx file?

    Excuse me for being a noob ;P

  • Hi,

    I am trying to develop a game kind of like candy crush. I was confused on how to spawn the "orbs" in a specific window. I have a sprite with the different colors that the player needs to match up, but I am truly confused on how to randomize the locations of the orbs every time a game is boot up (and the orbs should be in an invisible preset grid).

    Please Help!

    Thanks in advance,

    Sharkmaster24

  • I just started using construct 2 yesterday, and I am very confused on the controls for my game.

    First of all, my game will have two characters, (switchable by tapping), and the two will keep going on parallel to each other. One will be a ghost, and the other will be the real character, the real character could get damaged, but the ghost character cant, the player only gets one life, and its a test to see how far the person can get. A few of my major concerns about this project:

    -How do I use my phone's accelerometer to control both of my characters movements (up/down)

    -How would I make it a side-scrolling type game?

    -How do I randomize cloud placement (on the top part)

    -How would I place the obstacles, and where to place the bad guys

    -And finally, how to make it so the game gets faster as time goes on

    Thanks in advance,

    Sharkmaster24