As you know, about a year ago I put out a Python networking tutorial using Podsixnet. Seems to have gotten a fair bit of use as its had about 1000 downloads, but I've never seen a networking game besides the demo ones I've posted. Not sure if people found the topic too hard, don't want to use Python, or not really doing networking.
I thought somebody was working on a plugin, but that seems to have fallen through from what I can tell. Thus this poll!
Want to gauge the interest of the community on if they want/would even use a Networking plugin. If I did write one it would probably be a simple one..and at least initially only be an equivalent of what Podsixnet can do (except I'd use UDP). Also, for you plugin/Construct developers out there....how hard would it be to add Sprite indexing (i.e. Player[1].speed) to a plugin (I think it is mandatory for multiplayer, unless you can think of another way). I want to be able to Control players like in the Dungeon escape tutorial which required Sprite indexing.