as a project becomes bigger wouldn't it be more tedious when clicking through several dozens of layers between layouts :L
there have been so many times that I wished I could group my layers together into my game projects. maybe its just due to my frequent use of Photoshop that grouping my layers feel like a tool that I can't think of not using it.
how is everyone else's experience with grouping of Layers?
can you explain this to me ?
Finish.Text & mid(Start.Text,0,1)
mid(Start.Text,1,len(Start.Text)-1)
whoops meant by key press but thanks this makes it easier to understand of sorts
thanks again blackhornet
how do I remove the letters in a any text in a spritefont/text by order by button press
wish they would fix that it's annoying to find a compromise that still don't work Scirra
blackhornet thanks man you're a life saver
Wisdoms i see what you did there
i ended up changing it up abit taking into account numbers
mid("ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890", int(random(36)), CPUSprite.NumberOfCharacters)
I've really struggling to find a way to random generate any letter randomly within a spriteFont
the main rule for the random letters would be..
Develop games in your browser. Powerful, performant & highly capable.
would be awesome if grouping of layers was implemented into Construct 2 would be a life saver for some projects. probably just hearing people calling construct 2 "the photoshop of games" not sure if it was that but hearing something similar nonetheless got me curious, How come this hasnt been implemented into construct?
this is more of an animation question not C2
Your client Id is quite difficult. You need to create an app linked to Google play services. Then it will generate a Client ID. Not much help I know but its not as simple as looking for a number. < AAAHH i think i saw it the first time? not sure i did copy and paste it into client ID on google play plugin properties. now all that shows up is the "Application ID" in my linked apps section
Your client Id is quite difficult. You need to create an app linked to Google play services. Then it will generate a Client ID. Not much help I know but its not as simple as looking for a number.
< AAAHH i think i saw it the first time? not sure i did copy and paste it into client ID on google play plugin properties. now all that shows up is the "Application ID" in my linked apps section
i've been able to locate my App ID and everything else to my app except that? Anyone know of where to look to find my Client ID if it is on the Dev console.
Thanks in advance
Google Play (Android version is further in development with leaderboards and Achievements) before 1st of June fingers crossed before my other exams that i release it by then
Pitch in for funny achievements if you like
https://dl.dropboxusercontent.com/u/186284533/Dry%20Bird/Web%20Prototype%2020.05.2014/index.html
Controls
Movement - WASD/Arrows
Bullet time - click Hourglass
my first commercial release, i created using Scirra's Construct 2, dodge rain with Fit Birds aha