s0nic5o000's Forum Posts

  • UPDATE: The game works for me now. nvm

    So a couple days ago I ran into a problem with the Scirra Arcade when I tried to play "Clicking Simulator BETA", which is a game I've made. I'm able to upload new versions for the game but when I try to play it for myself on the arcade it takes me to an error screen.

    Now I tried to see if the same error screen would happen on a other device. So I used my cousin's tablet to play the game and guess what? IT WORKED! I didn't know why. The game ran on every other device. But on mine it didn't work.

    The following is the error message I got:

    Server Error in '/' Application.

    Sequence contains more than one element

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.InvalidOperationException: Sequence contains more than one element

    Source Error:

    The source code that generated this unhandled exception can only be shown when compiled in debug mode. To enable this, please follow one of the below steps, then request the URL:

    1. Add a "Debug=true" directive at the top of the file that generated the error. Example:

    <%@ Page Language="C#" Debug="true" %>

    or:

    2) Add the following section to the configuration file of your application:

    <configuration>

    <system.web>

    <compilation debug="true"/>

    </system.web>

    </configuration>

    Note that this second technique will cause all files within a given application to be compiled in debug mode. The first technique will cause only that particular file to be compiled in debug mode.

    Important: Running applications in debug mode does incur a memory/performance overhead. You should make sure that an application has debugging disabled before deploying into production scenario.

    Stack Trace:

    [InvalidOperationException: Sequence contains more than one element]

    System.Data.Linq.SqlClient.SqlProvider.Execute(Expression query, QueryInfo queryInfo, IObjectReaderFactory factory, Object[] parentArgs, Object[] userArgs, ICompiledSubQuery[] subQueries, Object lastResult) +1188

    System.Data.Linq.SqlClient.SqlProvider.ExecuteAll(Expression query, QueryInfo[] queryInfos, IObjectReaderFactory factory, Object[] userArguments, ICompiledSubQuery[] subQueries) +118

    System.Data.Linq.SqlClient.SqlProvider.System.Data.Linq.Provider.IProvider.Execute(Expression query) +342

    System.Data.Linq.Table`1.System.Linq.IQueryProvider.Execute(Expression expression) +58

    System.Linq.Queryable.SingleOrDefault(IQueryable`1 source, Expression`1 predicate) +287

    V4.Arcade.Leaderboards.BestScore.GetBestScores(Leaderboard leaderboard, Int32 userID, String ip) +1580

    ASP.arcade_viewgame_aspx.__Render__control3(HtmlTextWriter __w, Control parameterContainer) +4811

    System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +268

    System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +8

    System.Web.UI.Control.Render(HtmlTextWriter writer) +10

    System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +57

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +100

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25

    ASP.arcade_arcade_master.__Render__control4(HtmlTextWriter __w, Control parameterContainer) +696

    System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +268

    System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +8

    System.Web.UI.Control.Render(HtmlTextWriter writer) +10

    System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +57

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +100

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25

    ASP.masterpages_fresh_master.__RenderForm1(HtmlTextWriter __w, Control parameterContainer) +187

    System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +268

    System.Web.UI.HtmlControls.HtmlForm.RenderChildren(HtmlTextWriter writer) +216

    System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32

    System.Web.UI.HtmlControls.HtmlForm.Render(HtmlTextWriter output) +53

    System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +57

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +100

    System.Web.UI.HtmlControls.HtmlForm.RenderControl(HtmlTextWriter writer) +40

    System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +128

    System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +8

    System.Web.UI.Control.Render(HtmlTextWriter writer) +10

    System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +57

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +100

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25

    System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +128

    System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +8

    System.Web.UI.Control.Render(HtmlTextWriter writer) +10

    System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +57

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +100

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25

    System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +128

    System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +8

    System.Web.UI.Page.Render(HtmlTextWriter writer) +29

    System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +57

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +100

    System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25

    System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1386

    Can someone help me? My PC runs on Windows 8.1. Someone help

  • So I guess 100 people waisted 5 minutes of their time to play my game.

    youtube.com/watch

    Should I be happy?

    (Oh, and Clicking Simulator also got 100 players. yay)

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  • I've added a extreamly awesome feature to FNWaC 2 that will BLOW YOUR MINDS!

    I've added a buzzer sound to play when you click the red button.

  • I've gotten the hang of drawing images from scratch on Paint.NET.

    Here's a image called "Hallway of the Hiatus": plus.google.com/+SonicRodriguez ... n5NKGuLY44

    Meh. Not that great. The hallway's design is based off of One Night at Flumpty's, another FNaF fan-game.

  • lucky Star I don't know either

  • Ok, so this WILL be the last post of FNWaC 2 (except for when it's finished).

    Now this is also the last beta update.

    Here's some pictures of the game: plus.google.com/+SonicRodriguez ... PBctgEgYL1

    Now the 3rd image shows how little amount of events I have left before I can't make any more events (I have the free version). The 3rd image also shows how I can't upload the game to the Scirra Arcade. So once it's finished, the game will be uploaded as a .capx file in a post on the forums and at the official FNWaC website which can be found here: fivenightswithacow.weebly.com

    Now the game is going to have more easter eggs once it's complete. Like for example, when clicking on the posters in the office you might here a sound. So yeah! Thanks for your guy's feedback and support for this game and wish you guys a good day! <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" />

  • Just some random images I made/edited in Paint.NET

    plus.google.com/+SonicRodriguez ... ApcL5PRj8p

    I'm new to this advanced photo editing stuff.

  • Five Nights With a Cow 2 0.7:

    Added Night 1 Phone Call.

    Added Waffle for beating game.

    I'm done for the week.

    (I'll get back to working on the game next weekend)

  • > I accidently deleted the full game's .capx so I have to edit the demo. Also I need Phone Calls and other stuff. I'll figure it out sooner or later

    >

    That's why you need to put your .capx on Dropbox or Google Drive..

    Well the game is doing fine, anyways. I just need some phone calls for it to work...

  • Oh... (didn't see that post)

  • But I have no money to afford it! It's like $129.99!

  • For some odd reason when you try to write a tutorial, it doesn't work! I always get sent back to the regular tutorials page when you click the button! Please tell me how to get it to work!

    Thanks for your time!

  • Since I knew FNWaC 2 is gonna take for ever, I decided to post a little mini game. It's called Five Nights With

    Depression. It gives hints to the lore of my FNaF fan-game. I just felt like doing it because I felt like it.

    It can be played on the arcade here: scirra.com/arcade/other-gam ... ession-607

    Please note that unlike my game Clicking Simulator, I won't be updating it unless someone reports a bug. So yeah.

  • BTW just to let you guys know that I'm the only one here who actually uses Google+

    On it, I post random crap and teasers for stuff.

    If you want more information about this game and other stuff, check out my Google+ page and the official website for FNWaC 2! [https://plus.google.com/u/0/+SonicRodriguez/posts] [http://fivenightswithacow.weebly.com/]

  • SPOOKY SCARY.... kitties?