roxinhojp's Forum Posts

  • You can use Rex plugin here:

    It even has a built in system for getting the elapsed time which you can use.

    thanks man, there is any example capx?

  • This is one way:

    When the player quits the app just save the date and time and when the player starts the game again then just take the actual date and time and compare it with the old stored date and time to get how much time has passed.

    yeah, but how i do that?

  • i am making a clicker game, and i need to know how much time (in seconds) the player was offline. With the offline i can give "Offline time money".

  • In my game, the admob banner resets everytime you change the layout, is that normal? there is a way to keep the same for all the layouts?

  • > I think he is talking about the stored localstorage values. If you update your APK (install a new version of your game on your phone) the localstorage gets reset. I'd be interested in the answer as well.

    >

    That doesn't happen to me... But if it does happen to you, that is something very serious and needs to be reported to Ashley.

    Ashley? well, anyway i will keep up with the game. You can download the game here: https://play.google.com/store/apps/deta ... y&hl=pt_BR there is only one problem, the game its in portuguese, BUT i left some parts in english (My idea was make one app that had translations in portuguese and english). you can test the basic and see if its working on your cellphone <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

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  • >

    > actually, i dont use LocalStorage, and the game SAVES the variable values even if i close the game and open again, reboot the cellphone. I think my problem its solved (atleast in my cellphone Zen Fone GO, its ok). aparrently everything went ok after i published my game on google play store, now the values are being saved and it keeps even if i install a new version. anyway thanks for commenting. Hope that you find a solution for your problem

    >

    Wait. What? How in the world is that possible, unless you are using the Webstorage plugin...

    No, i am not using. i really dont have any idea of what is happening, but its working on my dad phone and my brother phone too!

  • roxinhojp Hi,

    What do you mean by "update the apk" ? If you mean close and start the app, it's normal that the variables values will be lost. You have to use localstorage plugin

    actually, i dont use LocalStorage, and the game SAVES the variable values even if i close the game and open again, reboot the cellphone. I think my problem its solved (atleast in my cellphone Zen Fone GO, its ok). aparrently everything went ok after i published my game on google play store, now the values are being saved and it keeps even if i install a new version. anyway thanks for commenting. Hope that you find a solution for your problem

  • Hello everyone, i am making a android project, but everytime i update the apk, i lost the variable values. there is any way to solve this problem?

  • hello Komrades of the forum, i am making a Android Game, and i need someone to make the Art (pixel art style), i unfortunately cant pay, so its a free job, if someone its interested you can send me a PM or comment here, thanks komrades.

  • Thanks, i will try it here

  • I am making a Android clicker Game, and i nedd to save variables (Like the Money, Investiments Prices and the quantity that the player have and etc.)

  • Video ads its the interstitial ad of construct 2, it just configure in your admob account

  • How am I going to test in some many devices? There are 21 on the list

    ask for your friends, parents and etc.

    and when you upload a game, you dont have to make a perfect game, if someone have a problem then you try to solve

  • I'd happily use a construct 2 amazon plugin, if such a thing exists! Do you know of one?

    No, i dont recomend you to focus on other stores, keep only in Google Play or IOS Store

  • >

    > > Hi,

    > >

    > > So I followed the scirra tutorial on admob ads, I turn test mode off, I export it with cordova, I make a project inside Intel XDK, I close the program, I reopen the project (This is the only way I know to make Intel XDK show the plugins tab...) and added the plugin. I build the game and... nothing.

    > >

    > > Do you guys have any idea on what I could've done wrong?

    > >

    >

    > WHAT IS YOUR PROBLEM? DONT LET THE TEST MODE OFF IF YOU ARE GOING TO TEST OR YOU WILL HAVE YOUR ACCOUNT BANNED! the ads only appear in a android device, and install the intel xdk plugin for admob

    >

    Sorry, I forgot to close this topic =D

    The plugin I used didn't work, but now I found one that does.

    no problem