Rodak's Forum Posts

  • No worries. I thought I sensed an under current there.

    I was just wondering.

    I found answers to all my questions so far by searching the forums (even the one I was going to post first about making Naughty Adult Games) (Allowed but make sure any 3rd party resources and such allow it).

    I hope I didn't come off as trying to cheat anyone!

  • I read it as how much money do you make off it it...

    It's more like an extremely generous and lenient licensing system by Scirra, as they trust in you to honor their system. If you have made $5000 with it, a one time $300 upgrade should not be outside of your ability.

    That's exactly what I thought!

    Thanks.

    I bought the personal license and plan on keeping records. This is my first actual potential sale and I wanted to actually keep a record from the first.

    I agree that if I can pull off $5,000 from this sort of work, the upgrade will be easy - if I see it working well I wont even wait that long - but I wasn't sure about how to count sales where the client profits from the project. Now that I think of it - is the customer limited to $5,000? in theory?

    I'm new to this sort of thing and my brain is made entirely out of wood, so I ask odd questions

  • Hi.

    It's the Crazy Hippy with more annoying questions!

    I don't want to break any Terms Of Use but will be using C2 in ways that cloud the $5,000 mark for a Personal License.

    If I make games on commission for a website and they put it behind a pay wall in a private, members only, arcade - how does that count towards my earned total?

    They will be making money off it, but as only a single element of a larger whole. I have no idea how to (or if I should) quantify that beyond my nominal fee.

    There are other questions this particular project raises, but I'll give each it's own topic so others searching can find the information more easily.

  • I never played minecraft - can you describe how their menu system works?

  • Thanks again,

    Busy week, but will definitely investigate this stuff over the weekend.

  • Hi dop2000

    Thanks for that link! It will come in handy. Too bad it doesn't work for URLs, but it's still a very useful tool.

    So much to learn about C2 as it is. I hadn't made time to research plug-ins yet. I think I'm moving that up in priority...

  • Have you tried using multiple text boxes? One for each letter of the word seems like it should make the trick work, but I'm not near my main computer and can't give it a check. In your example 4 text boxes with checks for each one.

    I'm still pretty new to this program, and most of my ideas fail, so take my advice with a pillar of salt!

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  • Exciting right?

    Wait 'til it's time to export that project to actually make it usable outside of C2.....

    But it's already done and working. Tested on iPad, iPhone, Android, Desktop and Laptop computers.

    Works flawlessly on all.

    I just have to finish all the article links - it was only tested with a few of them finished. But it's enough for "Proof of Concept" and I found zero bugs in every test.

    I wouldn't post about an unproven concept without asking if it was possible,

    What issues do you foresee?

  • I'm new here but couldn't find anyone discussing novel uses for Construct 2 apart from making games.

    I do web design at a very basic level (I'm completely self taught so have HUGE holes in my knowledge and many things "everyone knows" are alien to me!).

    My brother wanted a website and I have been making it for him. A major part of it is an interactive timeline where a graph is displayed and the user can click on various parts of it to go to articles explaining that part.

    He has a fancy image of his graph and wanted me to make an "image map" out of it so it was more visually appealing than plain text. Image maps are simple enough, but he wanted it to be "responsive" so it would work on phones as well as tablets and desktop computers.

    I tried nearly everything I could think of, asked at web design forums, and it all came down to the same answer - image maps are subject to "Hotpoint Drift" when resized on a responsive site and will have issues when changing resolution.

    I stumbled across Construct 2 and gave it a try with this.

    Turns out it was PERFECT for the job!

    Not only does it stop hotpoint drift flawlessly on all devices and resolutions, I can have non-rectangular shapes (collision polygons) for where the rectangles used in "normal" web design for image maps would overlap due to the crazy way he laid out the image of his timeline.

    If there is a simpler way to make responsive image maps work everywhere, I never found it.

    Anybody else ever find interesting (or even boring!) non-game uses for Construct 2?

  • Twerking Mercedes aside, I'll just chime in here and say thanks for posting the alert before the price went up!

    It worked on me.

    Bought my license yesterday and am looking forward to seeing these features I couldn't use in the free version

  • Sorry it wasn't what you wanted.

    Maybe if the edges of the tiles match to create a seamless edge but the centers all vary significantly, you could set up a variable and create 5 to 10 variations, then randomly select one for each "reset" of the tiled background.

    With that many variations, chosen at random, you may get closer to what you are thinking and there would still be a seamless view for the player. Apart from that, I am out of ideas.

    I hope you getting it going how you want!

  • C2 comes with an example game called Infinite Runner and it demonstrates how to do that.

    A quick search found this tutorial:

    Subscribe to Construct videos now

    I hope it helps.

  • You are a lot more experienced with C2 than I am, but that happened to me when a layer was locked. Could that be the case here?

    Or maybe you simply have the wrong layer selected in the layout.

    It's hard to tell without seeing the file.

    I hope that helps!

  • Hi all,

    I just got a C2 license and am looking forward to seeing how far I can push this toy.

    I was quite active with RPGMaker 2 for playstation 2 years ago. I'm using the same username I had on the 3 forums related to that game in which I was active (RPGMakerpavilion, RPGMakerMagazine, and DoansDomain) so if anyone here remembers me from there - say Hi!).

    I was the crazy hippy who was making The Clean Underwear Quest.

    I hope to recreate it with Construct2 since I can't get my old RPGMaker2 disc to work, and it was very limited in terms of making a big game.

    I look forward to getting to know the people here.