faulknermano
It migh be done by this board edge plugin.
http://c2rexplugins.weebly.com/rex_board_edge.html
Yes, it will be more powerful.
It might be better that turn this plugin to a behavior for rojo's canvas, so that you do not need repeat canvas code.
Nice and interesting.
Develop games in your browser. Powerful, performant & highly capable.
Document, plugin and sample capx are included.
This plugin could NOT be used in cocoonJS, since it uses cross-domain-requests jQuery library to read web page.
Thanks for sharing this info.
There had one.
Update:
rex_board plugin: add action: create chess above tile
rex_board_edge plugin: add condition:On edge kicked
I will add more actions/conditions to make the board system more easy to use.
Gliesse
winsonzhong
Test ok here, typing works fine under "on click" or "on touch start" event.
Thanks, I will check it later.
New plugin: rex_board_edge , to maintain edges on a board.
User also need to update rex_board, rex_slg_movement plugin.
xoros
Done.
Norbingel
Since the checking is not automatically, you could disable the collision of target instance only, then run action, finally reset collision to enable.
Edit: to mark the ignored instances, you might use my rex_ginstgroup plugin.
Kyatric
Thanks!
Please help me move this thread to "Completed Addons" section.
Set the collision of ignored objects to "Disable", so that they will not be tested.