faulknermano
It migh be done by this board edge plugin.
http://c2rexplugins.weebly.com/rex_board_edge.html
Yes, it will be more powerful.
It might be better that turn this plugin to a behavior for rojo's canvas, so that you do not need repeat canvas code.
Nice and interesting.
Document, plugin and sample capx are included.
This plugin could NOT be used in cocoonJS, since it uses cross-domain-requests jQuery library to read web page.
Thanks for sharing this info.
There had one.
Update:
rex_board plugin: add action: create chess above tile
rex_board_edge plugin: add condition:On edge kicked
I will add more actions/conditions to make the board system more easy to use.
Gliesse
winsonzhong
Test ok here, typing works fine under "on click" or "on touch start" event.
Develop games in your browser. Powerful, performant & highly capable.
Thanks, I will check it later.
New plugin: rex_board_edge , to maintain edges on a board.
User also need to update rex_board, rex_slg_movement plugin.
xoros
Done.
Norbingel
Since the checking is not automatically, you could disable the collision of target instance only, then run action, finally reset collision to enable.
Edit: to mark the ignored instances, you might use my rex_ginstgroup plugin.
Kyatric
Thanks!
Please help me move this thread to "Completed Addons" section.
Set the collision of ignored objects to "Disable", so that they will not be tested.